branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

7 Years Ago
[D11] add a cached 2k map
7 Years Ago
[D11] [UI] Added community hub assets for testing. (Currently placeholder art).
7 Years Ago
[D11] Initial support for Rich Presence strings on xb1
7 Years Ago
[D11] MyGames WIP - ScrollRect now moves, updated NavigationBar and added Refresh command
7 Years Ago
[D11] Removed a few duplicate entries from D11 translation file
7 Years Ago
[D11] Server startup null ref exception fix (observed with 'QA Builders' db state).
7 Years Ago
[D11] Server memory lightweight runtime monitor.
7 Years Ago
[D11][UI] Changed how Options button hints Create server hints enabled. Added hints and option names to translation file
7 Years Ago
[D11] Enable player save for both xb1/ps4
7 Years Ago
[D11] Reduced PS4 save data block size to BLOCKS_MIN (96) / ~3Mb
7 Years Ago
[D11] Initial support for controller vibration xb1
7 Years Ago
[D11] Plugin needed for controller vibration support on xb1
7 Years Ago
[D11] [UI] added in the live server stats to the pause menu carousel
7 Years Ago
[D11] WIP My Games/My Servers
7 Years Ago
[D11] [UI] Server define fix in UILeaderboards.cs.
7 Years Ago
[D11] [UI] Cleaned up data set functionality, and enabled basic scrolling functionality for leaderboards that extend beyond the max visible limit.
7 Years Ago
[D11][UI] missing file from previous commit
7 Years Ago
[D11][UI] Preset server settings implemented. Additional art and current server definitions
7 Years Ago
[D11] [UI] Fixed error when interrupting leaderboard loading which led to attempted access of null data. Fixed incorrect calculation for Kill/Death Ratio.
7 Years Ago
[D11] [UI] Added index tracking to leaderboard navigation. Adjusted transitions for leaderboard content states.
7 Years Ago
[D11] Define Fix
7 Years Ago
[D11][UI] Added temporary playfab id and currency displays to the creatserverpage. Altered rent server json
7 Years Ago
[D11] [UI] Leaderboard names now use actual usernames rather than ID's. Fixed navigation on leaderboards screen.
7 Years Ago
[D11] Fix for LoadingScreen incorrectly setting the InputModule parent to null on close, and for the TitleScreen not being active after reloading the Frontend
7 Years Ago
[D11] Fix for PagedUI ChangePage sometimes causing the PageQueue to fall out of sync
7 Years Ago
[D11] [UI] Added leaderboard container states to display when initial loading is occurring and when leaderboards might not be accessible.
7 Years Ago
[D11] UDP encryption plugin for Linux.
7 Years Ago
[D11] Make sure linked accounts are added to player entries for leaderboards so the platform username can be displayed
7 Years Ago
[D11][UI] Create server menu server name and messages hooked up
7 Years Ago
[D11] [UI] Fixed leaderboards selectable button colour tints being incorrect. Added correct stat tracking for kill/death ratio and player kills.
7 Years Ago
[D11] WIP initial support for controller vibration (ps4 only atm)
7 Years Ago
[D11] [UI] Added Leaderboard text translation keys to d11.json. Linked leaderboards to playfab request functions. Updated leaderboards layout.
7 Years Ago
#74 - draw decals using a material property block, to avoid fighting between SH shader constants in multithreaded renderer
7 Years Ago
[D11] Fix for settings options
7 Years Ago
[D11] Create server popup navigation and translation definitions
7 Years Ago
[D11] Removed a few duplicate assets (they were already in other sprite sheets)
7 Years Ago
[D11] New art assets for server time display
7 Years Ago
[D11] [UI] adjusted the controller images slightly, and fixed a problem where the header wouldn't highlight properly the first time you entered the menu
7 Years Ago
[D11][UI] First pass of rent server page and assets. GameOptionButton button onvaluechanged events changed to send current value rather just been events Method added to canvasgroupex to allow tweens to automatically deactivate game objects when fished and reactivate them on completion
7 Years Ago
[D11] [UI] Fixed staff credits screen prefab having incorrect scale.
7 Years Ago
[D11] Change lightbar (on ps4) to green when radiation overlay enabled
7 Years Ago
[D11][Audio] Assigned Sound Classes to channels in new mixer - Note the mix will be out of balance until we update the float values on the Sound Definiitions and get the mixer parameter scripts set correctly. Also added 'Remote' sound classes for player movement for remote clients/footstep system. Also removed Outdated version of console mixer.
7 Years Ago
[D11] [UI] Fixed missing bool switch in credits and code of conduct screens.
7 Years Ago
[D11] [UI] Added new vignette singleton. Removed config save logic from credits and code of conduct screens. Updated leaderboard screen with more logic for testing purposes.
7 Years Ago
[D11][Audio] Latest version of Mixer, some new channels added. More DSP set up including DSP required for various listening modes as well as rival foostep enhancement.
7 Years Ago
[D11] CLIENT define fix
7 Years Ago
[D11] [UI] the sticks text will now highlight while switch sticks is on to make it more apparent they're switched
7 Years Ago
[D11] UDP encryption plugin for Linux using OpenSSL.
7 Years Ago
[D11] SendReport now includes error handling, and quick fix to prevent OptionsUI from always defaulting to the first page
7 Years Ago
[D11] WIP lightbar - forgot this