branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] [UI] Updated new selection animation to be slightly faster. Adjusted radial menu textures slightly to increase visibility of certain elements.
6 Years Ago
[D11][#13][UI] Ingame carousel will correctly close when the player dies or is disconnected
6 Years Ago
[D11] [UI] Updated Radial Menu Textures with different method for blending between radial and segment glows (WIP). Replaced code-based animations with Unity Animation assets in new Radial menu, set up new animations for menu. Adjusted centre text to be more readable and take up more empty space. Centre icon now matches it colour to the status of the action you have selected to more accurately reflect its usable state.
6 Years Ago
[D11][#8] Generic loot containers are openable again
6 Years Ago
[D11] [UI] Updated Radial Pie Menu textures, fixed bug with new Radial menu when selecting disabled actions. Added colour changes to new highlight outline in radial menu.
6 Years Ago
[D11][UI] Respawn screen controllable selecting and deleting sleeping bags is enabled
6 Years Ago
[D11] Fix for sprint toggling off as soon as the left stick is anywhere other than perfectly straight up
6 Years Ago
[D11] Increased sensitivity on Right Analogue Left/Right
6 Years Ago
[D11] Fix for LootContainer trying to call steamworks when steam is disabled
6 Years Ago
[D11] Merge 28898
6 Years Ago
[D11][#2] FaceUpAction will clear itself when inventory changes
6 Years Ago
[D11] Missing a bracket on xbone.
6 Years Ago
[D11] Missed Define
6 Years Ago
[D11][UI] Keycode dialog implmentation and start/select button events
6 Years Ago
[D11][UI] Vending Machine buy screen is controllable,dropbox panel and basic implementation of mailbox screens
6 Years Ago
[D11] Analytics server hostname can now be specified on server command-line boot. Defaults to localhost otherwise.
6 Years Ago
[D11] [UI] Added some extra textures for the HUD
6 Years Ago
[D11] Server analytics now enabled on command-line rather than through build define.
6 Years Ago
[D11] Put a cap on construction hight adjustment
6 Years Ago
[D11 Xbox Texture Resizing - extra meta checkin
6 Years Ago
[D11] Xbox Texture Resizing - meta file checkin
6 Years Ago
[D11][UI] Allow dismissal of UI dialog. Including RenameSleepingbag
6 Years Ago
[D11] Construction controls now allow alteration of hight of build. Opening of Inventory and crafting screen altered to allow hight adjustment
6 Years Ago
[^] Updated Meta Files for Xbox and PS4
6 Years Ago
[D11] Pie menu Define fix
6 Years Ago
[D11] Updated Frontend with new layouts/backgrounds/button behaviour and a selection icon
6 Years Ago
[D11] [UI] Updated Pie Radial menu textures slightly, removed unused texture from project files (added accidentally in a previous check-in).
6 Years Ago
[D11][UI] The give item page of the debug menu now uses consoleinputmodule events now and can switch category via triggers.
6 Years Ago
[D11] [UI] Added missing client scenes to Bootstrap for PieMenu.
6 Years Ago
[D11] Apply Package Settings ON PS4/Xboxone regardless of jenkins build
6 Years Ago
[D11] [UI] Added new in-game Radial Menu display to match mock-up. Added required functionality for it to work. Modified "PieMenu.cs" to work with new HUD elements.
6 Years Ago
[D11] Try the notifications
6 Years Ago
[D11] Remove jenkinsConfig
6 Years Ago
[D11] another define fix
6 Years Ago
[D11] Set some compile options if builds are release/debug
6 Years Ago
[D11] Client Define Fix
6 Years Ago
[D11][WIP] Implemented system for UI to consume input. Switched UI code to trigger on Button Up rather then button down. Fix for looting corpse
6 Years Ago
[D11] Ignore -buildTo on assetbundles builds
6 Years Ago
[D11] Log strPath
6 Years Ago
[D11] See if this fixed the PS4 Streaming Assets
6 Years Ago
[D11] Display some debug info for CI to find out where the asset bundles are going.
6 Years Ago
[D11] [UI] fix to a missing reference in the pinned recipe element
6 Years Ago
[D11] Copy the StreamingAssets on Jenkins
6 Years Ago
[D11] Fix for On load crafting, resolution issue, and Implemented setting the pinned recipe form the crafting menu
6 Years Ago
[D11] [UI] Visual tweaks to the HUD; altered colours, changed positions, and edited UI element images.
6 Years Ago
[D11] Mistake on the build display name
6 Years Ago
[D11] Rid of some things not needed
6 Years Ago
[D11][WIP] Building controls, switching structures with shoulder buttons implemented.
6 Years Ago
[D11] Removed unnecessary stat from server performance metrics request.
6 Years Ago
[D11] More fixes for jenkins