branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

8 Years Ago
[D11] Added input for back and start button
8 Years Ago
[D11] [UI] Fixed "IsOpen" variable being placed within the D11_NEWHUD define.
8 Years Ago
[D11] [UI] Updated backing texture on selected options in radial pie menus. Added "Toggle Position" functionality to radial pie menus.
8 Years Ago
[D11] Disable and strip most of the prebuilt maps to save some time and space on the bundle build. Need to keep Craggy Island in there for a bit longer.
8 Years Ago
[D11] [UI] Added #if define in "Achievements.cs" to prevent coroutine incorrectly checking against a D11_NEWHUD only file. Adjusted colour of "Disabled" buttons on pie menu to match their disabled hovered counterpart but with reduced alpha.
8 Years Ago
[D11] [UI] Submitting finished Pie Radial menu with fixed textures and functionality. Submitted new Building Context menu when utilising a non-deployable planner (building planner). Added animations, transitions, and functionality for building context menu.
8 Years Ago
[D11] server side change relating to my last checkin - now the client and server have the pre-built 1k procmap to skip the download stage. Once the server is upgraded, we'll leave the prebuilt maps behind.
8 Years Ago
[D11] supply a specific 1k procmap that fits in memory on ps4, the game won't actually switch over to this until the server side code is committed and the server instance is updated, but at that time we can dispose of the prebuilt maps. Also I forgot to merge over the change on the milestone branch where the prefab warmup was turned off for now.
8 Years Ago
[D11] Frontend visual update & support for non-looping carousel
8 Years Ago
[D11] [UI] Take all items from loot panel action implemented
8 Years Ago
[D11] Fixes needed for xb1
8 Years Ago
[D11] Disabled movement controls when the player is controlling a menu with the analogue stick
8 Years Ago
[D11] Notify of server upload and display version in teams
8 Years Ago
[D11] Test out the server upload
8 Years Ago
[D11][UI] UI hold events Implemented , UI event interfaces renamed for greater clarity
8 Years Ago
[D11] Temp workaround for unity bug with script debugging enabled and VS attached
8 Years Ago
[D11] Make sure to lowercase the jenkins method
8 Years Ago
[D11] Turn of notifications again for server deploy integration debugging and also lower case some methods for jenkins script
8 Years Ago
[D11] Type fix
8 Years Ago
[D11] honor Jenkins build case sensitivity
8 Years Ago
[D11] Fix the typo on serverProtocol
8 Years Ago
[D11] Title Screen visual update, and reworked system for switching 2D backgrounds on Frontend
8 Years Ago
[D11] Parse the protocol version number
8 Years Ago
[D11] Re-enable notifications
8 Years Ago
[D11] Ignotre .meta files
8 Years Ago
[D11] Copy over XboxOne debuggables to build drive
8 Years Ago
[D11] Correct path for unity
8 Years Ago
[D11] merge 28825 from milestone branch (spawn point temporary fix)
8 Years Ago
[D11] another change from the milestone branch (don't populate the cache here, order of assets doesn't necessarily match the order of asset names)
8 Years Ago
[D11] Typo fix
8 Years Ago
[D11] Rest of the Native PRX's in symbols store
8 Years Ago
[D11] [UI] Pie menu now utilises tweened animations when changing selections. Adjusted size of pie menu graphics to more closely match the mock-up. Changed how certain elements in the pie menu work to fix some visual disparities. Adjusted animations. Added WIP "Building Context" HUD component.
8 Years Ago
[D11] Hopefully fixed the copy of the prx on PS4 along with map
8 Years Ago
[D11] See what is happening with finding the files
8 Years Ago
Made left analogue stick analogue instead of digital (at least for walking)
8 Years Ago
[D11] I forgot that good quality setting still needs a higher texture reduction factor for the time-being.
8 Years Ago
[D11] merge back latest version of D11AssetFindler.cs, and enable crunch on all textures
8 Years Ago
[D11][UI][WIP] Water Catcher menu
8 Years Ago
[D11] merge 28912 from milestone branch (temporary pool size reduction to increase available memory)
8 Years Ago
[D11] Need to import lib
8 Years Ago
[D11] Remove UNET and MINIUDP support, simplify defines a bit.
8 Years Ago
[D11] merge back 28877 (sets default quality mode to "good", removes some potato only resource usage)
8 Years Ago
[D11] merge 28888 and 28832 back from milestone branch (ortho basis fix and neo garlic size fix)
8 Years Ago
[D11] Attempted fix for network logging dependency carnage.
8 Years Ago
[D11] merge 28785 back from milestone branch (worldcache fixes for AOT compatibility)
8 Years Ago
[D11] Jenkins iterations
8 Years Ago
[D11] Define fix
8 Years Ago
[D11] More syntax fixes
8 Years Ago
[D11] Fix groovy syntax
8 Years Ago
[D11] Start of copying symbol files