branchrust_reboot/main/decor_lighting_dlccancel

239 Commits over 61 Days - 0.16cph!

4 Days Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
4 Days Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
4 Days Ago
Chandelier - updated icon
5 Days Ago
beanbag alternate material setup and made them skins of the chair
5 Days Ago
Tripod models and colliders set to Deployed layer
5 Days Ago
fix feet showing through mannequin, impact effects blood -> wood
5 Days Ago
Large Cozy Water Fountain A - Initial folder structure and simple placeholder model and material
5 Days Ago
Hanging bulbs pass.
5 Days Ago
Added mannequin poses, updated deployed
5 Days Ago
Chandelier - Added LODs, gibs, updated textures
5 Days Ago
adjusted spotlight tripod col shapes
5 Days Ago
set the animation speed of pedals on the chandelier to be 2x faster
5 Days Ago
tripod col
5 Days Ago
removed lods from tripod guide mesh
5 Days Ago
spotlight tripod gibs and lods
5 Days Ago
Exposed chandelier pedal increments
5 Days Ago
Added tripod spotlight
5 Days Ago
Codegen again
5 Days Ago
Rebuilt phrases
5 Days Ago
Restored mannequin protobuf Codegen
5 Days Ago
merge from main
5 Days Ago
spotlight tripod model
6 Days Ago
Small tweak & cleanup.
6 Days Ago
Light values.
6 Days Ago
Fairybulb stuff
6 Days Ago
Emission toggle on glass material.
6 Days Ago
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6 Days Ago
fixing mannequin persistent collider, tweaked collider sizes
6 Days Ago
Chandelier - Texture update
6 Days Ago
Updated table lamp icon
6 Days Ago
Fixed bean bag worldmodel being the deployed version
6 Days Ago
Updated table lamp volumes to match the new scale
6 Days Ago
Fixed spotlight worldmodel and repair
7 Days Ago
Compile fixes
7 Days Ago
Code gen compile fix following main rebase
7 Days Ago
merge from main
7 Days Ago
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
7 Days Ago
Tweaked chandelier box trace so it can't go too close to the surface below Tweaked deploy volume
7 Days Ago
Fixed string light control box LODs
7 Days Ago
Updated string lights descriptions
7 Days Ago
Restored fairy light emissive
7 Days Ago
Chandelier deploy guide and icon Fixed pooling issue
7 Days Ago
Chandelier cable is swapped to a non cutout mat when >5m away
7 Days Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
7 Days Ago
Chandelier interpolation, chains and pedal animations
7 Days Ago
Chandelier - adjusted chain cable mesh size to be closer to default cable thickness
7 Days Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
7 Days Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
7 Days Ago
added guide mesh for spotlight
8 Days Ago
Added storage adaptor socket to wall cabinet