branchrust_reboot/main/decor_lighting_dlccancel

239 Commits over 61 Days - 0.16cph!

8 Days Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
8 Days Ago
Tweaked spotlight colliders and volumes following the art update
8 Days Ago
Beanbag phrase
8 Days Ago
Restored decor lighting dlc phrases
8 Days Ago
merge from main
8 Days Ago
Fixed player model skin overrides for clothing hiding mannequin parts
8 Days Ago
merge from main
9 Days Ago
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9 Days Ago
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9 Days Ago
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11 Days Ago
spotlight emissive level adjusted
11 Days Ago
New spotlight model and prefab setup
11 Days Ago
Cozy Beanbag Seat - Updated GIBs and icon
12 Days Ago
Cozy Beanbag Seat - Added new material variation, changed both materials to use met-smooth instead of spec-smooth, improved gibs, some other prefab configs
12 Days Ago
Chandelier - adjusted alpha cutoff value for bike chain materials
13 Days Ago
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14 Days Ago
15 Days Ago
fix mannequin prefab rendering
15 Days Ago
broke mannequin even further by updating individual body part prefabs
15 Days Ago
clothing mannequin updated model and material
16 Days Ago
merge from main
18 Days Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
18 Days Ago
merge from main
18 Days Ago
Chandelier raise/lower interaction priotity logic
18 Days Ago
Chandelier progress Prefab tweaks
18 Days Ago
Added DisabledIf attribute for entity menus, for when you want to show a disabled interaction
18 Days Ago
very weak angular drive spring on ceiling light so it can't rest weirdly but still tilts nicely
18 Days Ago
String lights generation optimisations and refactoring Lights and batched mesh are culled Fixed changing graphics quality turning all string lights off
18 Days Ago
merge from decor_lighting_dlc/wallcabinet
19 Days Ago
Updated fluorescent light icons
19 Days Ago
Only update the ceiling fluorescent light cables when the light has been recently damaged CeilingLight code cleanup
19 Days Ago
Fixed ceiling fluorescent light collision issues
19 Days Ago
Hanging fluorescent light setup Added TransformLineRenderer for the cables
19 Days Ago
Server compile fix
19 Days Ago
Fluorescent light prefab setup, deploy volumes, colliders, io etc
19 Days Ago
Spotlight collider tweaks, added a large interaction collider
19 Days Ago
Electric table light prefab minor cleanup
19 Days Ago
Renamed all lights in the pack to match the other IO items
20 Days Ago
Make sure to reset spotlight spring values on destroy
20 Days Ago
Spotlight: tweaked IO, deploy volumes and colliders Changed the guide mesh
20 Days Ago
Christmas light setup following string light spawning changes Bulbs are poolable
20 Days Ago
String lights can spawn multiple prefabs, picked randomly Batching works with different prefabs and submeshes Spawned point lights are poolable
20 Days Ago
import settings on bulb models
20 Days Ago
adjusted bulb prefab
20 Days Ago
removed third material from bulbs
20 Days Ago
switched to just use cutout texture on bulbs
21 Days Ago
Beanbag Seat - Initial prefab setup with model, lods and basic textures, item and manifest
21 Days Ago
Chandelier - WIP textures, small mesh fixes