branchrust_reboot/main/decor_lighting_dlccancel

317 Commits over 92 Days - 0.14cph!

6 Months Ago
merge from main
6 Months Ago
Restored LoadSave on playground scene
6 Months Ago
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6 Months Ago
Small tweak on fairy point.
6 Months Ago
Fixed all remaining ghost bulbs I think.
6 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
6 Months Ago
clothing mannequin corpse setup
6 Months Ago
resized mannequin textures to 2k, added gibs
6 Months Ago
clothing_mannequin lods
6 Months Ago
tweaked mannequin skinning to work better with poses
6 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
6 Months Ago
Chandelier - removed bulbs from worldmodel
6 Months Ago
fix mannequin placement collider too low
6 Months Ago
tweaked mannequin guidemesh
6 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
6 Months Ago
hooked up chandelier gibs
6 Months Ago
hooked up guide mesh on mannequin again
6 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
6 Months Ago
manual fix staticfields errors
6 Months Ago
Change mannequin inventory panel to look and work like a Locker
6 Months Ago
Chandelier - Added static worldmodel prefab
6 Months Ago
Ceiling fluorescent light deploy guide
6 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
6 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
6 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
6 Months Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
6 Months Ago
hooked up wall cabinet to unlock via decor lighting pack
6 Months Ago
Fixed table lamp missing its source item
6 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
6 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
6 Months Ago
Chandelier - updated icon
6 Months Ago
beanbag alternate material setup and made them skins of the chair
6 Months Ago
Tripod models and colliders set to Deployed layer
6 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
6 Months Ago
Large Cozy Water Fountain A - Initial folder structure and simple placeholder model and material
6 Months Ago
Hanging bulbs pass.
6 Months Ago
Added mannequin poses, updated deployed
6 Months Ago
Chandelier - Added LODs, gibs, updated textures
6 Months Ago
adjusted spotlight tripod col shapes
6 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
6 Months Ago
tripod col
6 Months Ago
removed lods from tripod guide mesh
6 Months Ago
spotlight tripod gibs and lods
6 Months Ago
Exposed chandelier pedal increments
6 Months Ago
Added tripod spotlight
6 Months Ago
Codegen again
6 Months Ago
Rebuilt phrases
6 Months Ago
Restored mannequin protobuf Codegen
6 Months Ago
merge from main
6 Months Ago
spotlight tripod model