branchrust_reboot/main/decor_lighting_dlccancel

317 Commits over 92 Days - 0.14cph!

10 Months Ago
merge from main
10 Months Ago
Restored LoadSave on playground scene
10 Months Ago
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10 Months Ago
Small tweak on fairy point.
10 Months Ago
Fixed all remaining ghost bulbs I think.
10 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
10 Months Ago
clothing mannequin corpse setup
10 Months Ago
resized mannequin textures to 2k, added gibs
10 Months Ago
clothing_mannequin lods
10 Months Ago
tweaked mannequin skinning to work better with poses
10 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
10 Months Ago
Chandelier - removed bulbs from worldmodel
10 Months Ago
fix mannequin placement collider too low
10 Months Ago
tweaked mannequin guidemesh
10 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
10 Months Ago
hooked up chandelier gibs
10 Months Ago
hooked up guide mesh on mannequin again
10 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
10 Months Ago
manual fix staticfields errors
10 Months Ago
Change mannequin inventory panel to look and work like a Locker
10 Months Ago
Chandelier - Added static worldmodel prefab
10 Months Ago
Ceiling fluorescent light deploy guide
10 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
10 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
10 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
10 Months Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
10 Months Ago
hooked up wall cabinet to unlock via decor lighting pack
10 Months Ago
Fixed table lamp missing its source item
10 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
10 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
10 Months Ago
Chandelier - updated icon
10 Months Ago
beanbag alternate material setup and made them skins of the chair
10 Months Ago
Tripod models and colliders set to Deployed layer
10 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
10 Months Ago
Large Cozy Water Fountain A - Initial folder structure and simple placeholder model and material
10 Months Ago
Hanging bulbs pass.
10 Months Ago
Added mannequin poses, updated deployed
10 Months Ago
Chandelier - Added LODs, gibs, updated textures
10 Months Ago
adjusted spotlight tripod col shapes
10 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
10 Months Ago
tripod col
10 Months Ago
removed lods from tripod guide mesh
10 Months Ago
spotlight tripod gibs and lods
10 Months Ago
Exposed chandelier pedal increments
10 Months Ago
Added tripod spotlight
10 Months Ago
Codegen again
10 Months Ago
Rebuilt phrases
10 Months Ago
Restored mannequin protobuf Codegen
10 Months Ago
merge from main
10 Months Ago
spotlight tripod model