branchrust_reboot/main/decor_lighting_dlccancel

306 Commits over 92 Days - 0.14cph!

12 Months Ago
Restored LoadSave on playground scene
12 Months Ago
Small tweak on fairy point.
12 Months Ago
Fixed all remaining ghost bulbs I think.
12 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
12 Months Ago
clothing mannequin corpse setup
12 Months Ago
resized mannequin textures to 2k, added gibs
12 Months Ago
clothing_mannequin lods
12 Months Ago
tweaked mannequin skinning to work better with poses
12 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
12 Months Ago
Chandelier - removed bulbs from worldmodel
12 Months Ago
fix mannequin placement collider too low
12 Months Ago
tweaked mannequin guidemesh
12 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
12 Months Ago
hooked up chandelier gibs
12 Months Ago
hooked up guide mesh on mannequin again
12 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
12 Months Ago
manual fix staticfields errors
12 Months Ago
Change mannequin inventory panel to look and work like a Locker
12 Months Ago
Chandelier - Added static worldmodel prefab
12 Months Ago
Ceiling fluorescent light deploy guide
12 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
12 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
12 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
12 Months Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
12 Months Ago
hooked up wall cabinet to unlock via decor lighting pack
12 Months Ago
Fixed table lamp missing its source item
12 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
12 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
12 Months Ago
Chandelier - updated icon
12 Months Ago
beanbag alternate material setup and made them skins of the chair
12 Months Ago
Tripod models and colliders set to Deployed layer
12 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
12 Months Ago
Large Cozy Water Fountain A - Initial folder structure and simple placeholder model and material
12 Months Ago
Hanging bulbs pass.
12 Months Ago
Added mannequin poses, updated deployed
12 Months Ago
Chandelier - Added LODs, gibs, updated textures
12 Months Ago
adjusted spotlight tripod col shapes
12 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
12 Months Ago
tripod col
12 Months Ago
removed lods from tripod guide mesh
12 Months Ago
spotlight tripod gibs and lods
12 Months Ago
Exposed chandelier pedal increments
12 Months Ago
Added tripod spotlight
12 Months Ago
Codegen again
12 Months Ago
Rebuilt phrases
12 Months Ago
Restored mannequin protobuf Codegen
12 Months Ago
merge from main
12 Months Ago
spotlight tripod model
12 Months Ago
Small tweak & cleanup.
12 Months Ago
Light values.