branchrust_reboot/main/decor_lighting_dlccancel

239 Commits over 61 Days - 0.16cph!

21 Days Ago
Fixed rogue pixels in the bulb emissive texture
21 Days Ago
String light bulbs are now combined together into a single mesh
21 Days Ago
Tweaked fairy light line mesh width to fix the weird line corners Removed some placeholder materials
21 Days Ago
Enabled GPU instancing on fairy light bulb material
21 Days Ago
merge from main
22 Days Ago
Spotlight icon
22 Days Ago
Blend player aim dir and player position when adjusting spotlight orientation Fixed spotlight placed on the ground or ceiling not having 360 yaw range Also aligned the model so its not biased towards a direction
22 Days Ago
Orientable spotlight setup Polished the client movements, used a damped spring
22 Days Ago
ResetStaticFields on BuildingManager Codegen
22 Days Ago
merge from main
24 Days Ago
Chandelier - Missing metallic texture (thanks unity)
24 Days Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
27 Days Ago
Don't allow non clothing or clothing that would be considered conflicting to be loaded onto the mannequin
27 Days Ago
Update mannequin to mimic player part creation process using a new skin set, this will allow us to selectively disable the parts of the mannequin like we do player parts
27 Days Ago
Allow the mannequin inventory to be opened
27 Days Ago
Codegen
27 Days Ago
Merge from main
28 Days Ago
Chandelier - Split movable mechanical parts, added new cable mesh with matching size
29 Days Ago
Chandelier - Moving chain material setup
29 Days Ago
Chandelier - added material, tweaked FBX properties
29 Days Ago
Chandelier - Updated blockout mesh, added chain trim material
30 Days Ago
merge from main
34 Days Ago
Codegen, protobuf
34 Days Ago
Merge from main
34 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
39 Days Ago
Chandelier - Added blockout models to deployable prefab
40 Days Ago
merge from main
40 Days Ago
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
40 Days Ago
merge from main
40 Days Ago
Electric Table Lamp - updated icon, final texture tweaks
41 Days Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
42 Days Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
43 Days Ago
Electric Table Lamp - Added volumetrics, light bulb, lit up version, WIP texture pass
49 Days Ago
Merge from "ceiling_light_joint_reconfig"
50 Days Ago
New SimpleIOEntity component, just has a required power amount, good for simple things like non physics based lights Applied to new wall cabinet
53 Days Ago
merge from main
2 Months Ago
fixed lods for hanging bulbs
2 Months Ago
fixed material order on lightbulb
2 Months Ago
Cleaned up the hierarchy
2 Months Ago
Add some placeholder cables
2 Months Ago
Fix legacy ceiling light
2 Months Ago
Physics based ceiling lights now reset their position/rotation after 15s of no damage Setup two joints on the fluorescent light
2 Months Ago
Move chandelier into cozy lights folder
2 Months Ago
String light bulbs + lights are now pooled
2 Months Ago
Merge from main
2 Months Ago
fixed bugs with lods on dlc lights
2 Months Ago
wall strip light mount . Updated spotlight and added gibs.
2 Months Ago
tweaked wall storage deploy volumes to allow for small wood storage
2 Months Ago
strip light ceiling gibs
2 Months Ago
fixed normal issue on spotlight glass