branchrust_reboot/main/decor_lighting_dlccancel

306 Commits over 92 Days - 0.14cph!

12 Months Ago
Fairybulb stuff
12 Months Ago
Emission toggle on glass material.
12 Months Ago
fixing mannequin persistent collider, tweaked collider sizes
12 Months Ago
Chandelier - Texture update
12 Months Ago
Updated table lamp icon
12 Months Ago
Fixed bean bag worldmodel being the deployed version
12 Months Ago
Updated table lamp volumes to match the new scale
12 Months Ago
Fixed spotlight worldmodel and repair
12 Months Ago
Compile fixes
12 Months Ago
Code gen compile fix following main rebase
12 Months Ago
merge from main
12 Months Ago
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
12 Months Ago
Tweaked chandelier box trace so it can't go too close to the surface below Tweaked deploy volume
12 Months Ago
Fixed string light control box LODs
12 Months Ago
Updated string lights descriptions
12 Months Ago
Restored fairy light emissive
12 Months Ago
Chandelier deploy guide and icon Fixed pooling issue
12 Months Ago
Chandelier cable is swapped to a non cutout mat when >5m away
12 Months Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
12 Months Ago
Chandelier interpolation, chains and pedal animations
12 Months Ago
Chandelier - adjusted chain cable mesh size to be closer to default cable thickness
12 Months Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
12 Months Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
12 Months Ago
added guide mesh for spotlight
12 Months Ago
Added storage adaptor socket to wall cabinet
12 Months Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
12 Months Ago
Tweaked spotlight colliders and volumes following the art update
12 Months Ago
Beanbag phrase
12 Months Ago
Restored decor lighting dlc phrases
12 Months Ago
merge from main
12 Months Ago
Fixed player model skin overrides for clothing hiding mannequin parts
12 Months Ago
merge from main
12 Months Ago
spotlight emissive level adjusted
1 Year Ago
New spotlight model and prefab setup
1 Year Ago
Cozy Beanbag Seat - Updated GIBs and icon
1 Year Ago
Cozy Beanbag Seat - Added new material variation, changed both materials to use met-smooth instead of spec-smooth, improved gibs, some other prefab configs
1 Year Ago
Chandelier - adjusted alpha cutoff value for bike chain materials
1 Year Ago
fix mannequin prefab rendering
1 Year Ago
broke mannequin even further by updating individual body part prefabs
1 Year Ago
clothing mannequin updated model and material
1 Year Ago
merge from main
1 Year Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
1 Year Ago
merge from main
1 Year Ago
Chandelier raise/lower interaction priotity logic
1 Year Ago
Chandelier progress Prefab tweaks
1 Year Ago
Added DisabledIf attribute for entity menus, for when you want to show a disabled interaction
1 Year Ago
very weak angular drive spring on ceiling light so it can't rest weirdly but still tilts nicely
1 Year Ago
String lights generation optimisations and refactoring Lights and batched mesh are culled Fixed changing graphics quality turning all string lights off
1 Year Ago
merge from decor_lighting_dlc/wallcabinet
1 Year Ago
Updated fluorescent light icons