branchrust_reboot/main/harbor_tweaks_4_cargoshipcancel

304 Commits over 122 Days - 0.10cph!

48 Days Ago
Fixed cargo speed limiting bugs Cargo now looks at previous node to find desired speed
48 Days Ago
Snow effect mat config, specified mask for volumes
48 Days Ago
Added Environment Mask field to MaterialConfig and moved MaterialSetup.Setup() call to Start()
48 Days Ago
trainyard S2P
48 Days Ago
fixed the collector bucket in trasinyard having an offset
48 Days Ago
S2P all
48 Days Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
48 Days Ago
Disable log spam for proximity manager
48 Days Ago
Harbor_1 curve adjustments
48 Days Ago
Update harbor_2 docking points to better fit new cargo ship handling Update BasePath.GetPathProgress to work purely off the supplied position rather than an index, use dot checks to determine where in the path the position is
48 Days Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
48 Days Ago
Fix some parent colliders with negative scale
48 Days Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
48 Days Ago
Move door prefabs on cargo ship to the server-side area
48 Days Ago
Allow door.hinged.cargo_ship_side on cargo ship
49 Days Ago
Completely remove throttle based movement on approach. On rails style movement instead
49 Days Ago
manifest
49 Days Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
49 Days Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
49 Days Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
49 Days Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
49 Days Ago
Removed a bunch of throttle lerps and rotation lerps when docking
49 Days Ago
Fixed deferred decal not blending specular
49 Days Ago
snow effect asset - updated color alpha value to be 1.0
49 Days Ago
setting up asset zoo scene for snow setup ahead of time
49 Days Ago
deleting unused coaling tower models/prefabs that were redundant
49 Days Ago
Updated snow effect material config
49 Days Ago
added dynamic_container_style 1/2/3 prefabs
49 Days Ago
Compile fixes
49 Days Ago
Update harbor_1 movement prefabs Add a debug visualisation to the harbor proximity manager
49 Days Ago
Subtract 94449, causes ships to get stuck when docking Hooked up the sunken crates animation on harbor_2 Angle the ship directly at the target in TriggeredEventSpawnDockingTest to reduce excessive turning
49 Days Ago
Adjusted parenting layers on swing bridge to support ragdolls, dropped items and other vehicles
49 Days Ago
Tried to fix broken swing bridge animation
49 Days Ago
Fixed weird cargo movement bug
49 Days Ago
Added cargoship save support Ran protobuf
49 Days Ago
Flipped harbor 1 path Adjusted swing bridge animation Smoothed approach path Still broken spawn nearby command
49 Days Ago
Set up proximity manager for harbor 2 First pass swing bridge
49 Days Ago
Harbor 1 ladder and parent triggers
49 Days Ago
Cranes reset to their starting angle after a move Cranes now adjust the height during the move if placing the container on a really high destination Setup harbor_2 cranes and container spawn points Applied new container spawn point decal art, removed placeholder white cube
49 Days Ago
Initial docking path for harbor_2
49 Days Ago
First attempt at spawn near for docking command
50 Days Ago
Cargo decides what harbor to dock at based on spawn distance
50 Days Ago
Cargoship now moves around the island anti-clockwise
50 Days Ago
Re-added cargo notifier to harbor2 Scene2Prefab
50 Days Ago
Added container drop off ground decals in both harbors
50 Days Ago
enabled material setup on AC unit prop for testing
50 Days Ago
snow effect material config setup
50 Days Ago
snow effect material config
50 Days Ago
merge from material biome improvements
50 Days Ago
asset zoo prep for props review