branchrust_reboot/main/harbor_tweaks_4_cargoshipcancel

304 Commits over 122 Days - 0.10cph!

8 Months Ago
Fixed cargo speed limiting bugs Cargo now looks at previous node to find desired speed
8 Months Ago
Snow effect mat config, specified mask for volumes
8 Months Ago
Added Environment Mask field to MaterialConfig and moved MaterialSetup.Setup() call to Start()
8 Months Ago
trainyard S2P
8 Months Ago
fixed the collector bucket in trasinyard having an offset
8 Months Ago
S2P all
8 Months Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
8 Months Ago
Disable log spam for proximity manager
8 Months Ago
Harbor_1 curve adjustments
8 Months Ago
Update harbor_2 docking points to better fit new cargo ship handling Update BasePath.GetPathProgress to work purely off the supplied position rather than an index, use dot checks to determine where in the path the position is
8 Months Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
8 Months Ago
Fix some parent colliders with negative scale
8 Months Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
8 Months Ago
Move door prefabs on cargo ship to the server-side area
8 Months Ago
Allow door.hinged.cargo_ship_side on cargo ship
8 Months Ago
Completely remove throttle based movement on approach. On rails style movement instead
8 Months Ago
manifest
8 Months Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
8 Months Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
8 Months Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
8 Months Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
8 Months Ago
Removed a bunch of throttle lerps and rotation lerps when docking
8 Months Ago
Fixed deferred decal not blending specular
8 Months Ago
snow effect asset - updated color alpha value to be 1.0
8 Months Ago
setting up asset zoo scene for snow setup ahead of time
8 Months Ago
deleting unused coaling tower models/prefabs that were redundant
8 Months Ago
Updated snow effect material config
8 Months Ago
added dynamic_container_style 1/2/3 prefabs
8 Months Ago
Compile fixes
8 Months Ago
Update harbor_1 movement prefabs Add a debug visualisation to the harbor proximity manager
8 Months Ago
Subtract 94449, causes ships to get stuck when docking Hooked up the sunken crates animation on harbor_2 Angle the ship directly at the target in TriggeredEventSpawnDockingTest to reduce excessive turning
8 Months Ago
Adjusted parenting layers on swing bridge to support ragdolls, dropped items and other vehicles
8 Months Ago
Tried to fix broken swing bridge animation
8 Months Ago
Fixed weird cargo movement bug
8 Months Ago
Added cargoship save support Ran protobuf
8 Months Ago
Flipped harbor 1 path Adjusted swing bridge animation Smoothed approach path Still broken spawn nearby command
8 Months Ago
Set up proximity manager for harbor 2 First pass swing bridge
8 Months Ago
Harbor 1 ladder and parent triggers
8 Months Ago
Cranes reset to their starting angle after a move Cranes now adjust the height during the move if placing the container on a really high destination Setup harbor_2 cranes and container spawn points Applied new container spawn point decal art, removed placeholder white cube
8 Months Ago
Initial docking path for harbor_2
8 Months Ago
First attempt at spawn near for docking command
8 Months Ago
Cargo decides what harbor to dock at based on spawn distance
8 Months Ago
Cargoship now moves around the island anti-clockwise
8 Months Ago
Re-added cargo notifier to harbor2 Scene2Prefab
8 Months Ago
Added container drop off ground decals in both harbors
8 Months Ago
enabled material setup on AC unit prop for testing
8 Months Ago
snow effect material config setup
8 Months Ago
snow effect material config
8 Months Ago
merge from material biome improvements
8 Months Ago
asset zoo prep for props review