branchrust_reboot/main/hood_and_cuffscancel

229 Commits over 91 Days - 0.10cph!

1 Year Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
1 Year Ago
Merge from main
2 Years Ago
vm handcuffs: - added vm rig base file - added anims and animator - added viewmodel prefab - set entity to use new vm prefab - renamed models to match conventions
2 Years Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Prisoner Hood world models
2 Years Ago
Added prisoner hood icon
2 Years Ago
Added art for prisoner hood overlay
2 Years Ago
Player can now be looted while surrendering
2 Years Ago
Add surrender gesture action See BasePlayer.CurrentGestureIsSurrendering
2 Years Ago
Added the ability for a looping gesture to hold their gesture after cancelling for a set number of seconds so we cna show the animation ending Converted the friendly gesture into a looping gesture (just cut up the existing anim for now, it looks bad) Applied to viewmodel and third person animations Manifest + some hood texture file metas
2 Years Ago
Merge from main
2 Years Ago
Shove test
2 Years Ago
more tests
2 Years Ago
Compile fix
2 Years Ago
push wip test
2 Years Ago
Handcuffs can also block interaction/use
2 Years Ago
More wip handcuff functionality
2 Years Ago
wip
2 Years Ago
More unfucking from library corruption
2 Years Ago
Script fix
2 Years Ago
Folder cleanup. Initial item setup/prefabs.
2 Years Ago
Merge from main
2 Years Ago
Merge from handcuffs
2 Years Ago
Merge from main
2 Years Ago
UI Prefab update
2 Years Ago
Added new overlay type and prefab for hood. Item.
2 Years Ago
New branch, merging prisonerhood (3 years old) to main instead of updating a 3 year old branch.