branchrust_reboot/main/naval_update/deep_seacancel

349 Commits over 153 Days - 0.10cph!

3 Months Ago
Fixed NRE when calling AdminKillNoLoot on BoatAI, storage container ent wasn't loaded yet...
3 Months Ago
Fixed rad volumes still spawning on the exit side of the deep sea
3 Months Ago
merge from naval_update
3 Months Ago
Don't bother looking for passengers if we're trying to teleport a BasePlayer
3 Months Ago
Fixed weather changing abruptly when entering the deep sea exit portal Compile fix
3 Months Ago
merge from naval_update
3 Months Ago
Fixed snow inside the entrance deep sea portal
3 Months Ago
Improved the deep sea billboards spawning positions
3 Months Ago
Fixed portal backing collider not spawning after a save loading. Added it to the prefab directly instead of spawning it in code, much simpler
3 Months Ago
Fixed phrase conflicts
3 Months Ago
Teleport trigger can also show toats
3 Months Ago
Players cannot enter the deep sea when its about to close Added toasts telling you why you cant enter (or leave) - when its about to wipe - when you don't have the right boat - when you don't have a boat (swimming)
3 Months Ago
Fixed blacklisted vehicles being blocked before reaching the portal when trying to exit the deep sea, they're now blocked halfway through like when entering
3 Months Ago
Print deep sea radiation amount in deepsea.printState command
3 Months Ago
Tweaked end of deep sea wipe radiations
3 Months Ago
merge from naval_update
3 Months Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
3 Months Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
3 Months Ago
BallistaGun cleanup
3 Months Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
3 Months Ago
Removed all the wallpaper sockets from boat building blocks
3 Months Ago
merge from naval_update
3 Months Ago
auth_radius and deauth_radius commands work with player boats
3 Months Ago
merge from naval_update
3 Months Ago
Also include player parented to ladders in GetPlayersOnBoat
3 Months Ago
Fixed GetEntityToTeleport not finding the parent vehicle when standing on ramp or planks (happened when running the enter and leave commands)
3 Months Ago
Fixed player standing on boat ramps and planks ending in limbo when crossing the deep sea portal The boat was teleported but not the player Added GetPlayersOnBoat in BaseBoat
3 Months Ago
merge from naval_update
3 Months Ago
Added toasts indicating the deep sea is about to close, broadcasted to all players in the deep sea Also added alarm sounds playing from floating cities (using oil rig alarm as a placeholder)
3 Months Ago
merge from naval_update
3 Months Ago
Fucking plastic selecting my hidden changes by default ffs
3 Months Ago
Set the deep sea fallback exit position as the entrance portal position (if it exists), instead of the beach Teleporting a boat to the beach isn't going well
3 Months Ago
Increased deep sea exit portal depth, matches the entrance portal When entering the deep sea, we now teleport the players inside the portal instead of at the edge
3 Months Ago
merge from naval_update
3 Months Ago
merge from naval_update
3 Months Ago
Compile fix
3 Months Ago
merge from naval_update
3 Months Ago
Smaller deep sea playable area (only tweaked the generation margins)
3 Months Ago
Fixed deep sea weather fuckery, still not 100% working with vclouds
3 Months Ago
tutorialisland.debugIslandPos -> tutorialisland.debugIslandPositions
3 Months Ago
Added tutorialisland.debugIslandPos, draws bounding boxes for all possible tutorial island positions
3 Months Ago
Fixed junkpiles and dive sites all spawning at the same place, regression from WorldBoundsMinusTutorialIslands Remove tutorial island spawn position if they are on the deep sea entrance portal side
3 Months Ago
Switched deep sea portal buoys to simple client spawned prefabs. Allows us to see them past network range without using global broadcast Also fixes them leaking after a server restart Added buoys alongside the exit portal too
3 Months Ago
Fixed big wheel server NRE if the payout happens to be at the moment the deep sea closed Terminal entity was killed before the wheel entity
3 Months Ago
Fixed long boats not able to teleport to the deep sea Exit portal now needs to be crossed, like the entrance
3 Months Ago
merge from naval_update
3 Months Ago
Removed default save name from craggy
3 Months Ago
Revert EditorSettings
3 Months Ago
Fixed duplicated deep sea markers
3 Months Ago
Fixed deep sea exit portal always spawning south Some refactoring