branchrust_reboot/main/naval_update/floating_citiescancel

154 Commits over 61 Days - 0.11cph!

49 Days Ago
Floating city greybox progress
49 Days Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
49 Days Ago
Continung placing floating walkways into level
49 Days Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
49 Days Ago
Floating city greybox update
49 Days Ago
missed some files
49 Days Ago
spotlights blockout and prefabs
49 Days Ago
iv stand meta files and texture tweaks
50 Days Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
50 Days Ago
merge from naval
50 Days Ago
adding chicken cage prefab
50 Days Ago
Chicken cage for food market
50 Days Ago
beach chair material changes
50 Days Ago
Beach chair prefabs and cloth prefabs. LODs and Setup
50 Days Ago
Removed unused textures
51 Days Ago
blood bag col change
51 Days Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
51 Days Ago
Merge from naval update
51 Days Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
51 Days Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
52 Days Ago
arrowbucket c variant
52 Days Ago
missing .mat file
52 Days Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
52 Days Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
53 Days Ago
Gun display rack extra files that were missed on the previous upload
53 Days Ago
Gun display racks
53 Days Ago
gun display rack
54 Days Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
54 Days Ago
floating walkways prefab update
57 Days Ago
Continuing floating walkway lookdev
57 Days Ago
Submitting missing metas for bucket, hammock
57 Days Ago
bucket variation blockouts with potato and apple variants
58 Days Ago
bloody bucket and diy hammock blockouts
58 Days Ago
Continuing colour blockin on floating walkways
58 Days Ago
merge from naval update
58 Days Ago
floating walkway progress
58 Days Ago
Blocking in temporary colours and materials on floating walkways
58 Days Ago
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
59 Days Ago
food container crates for orange/corn/potato/apples material updates + LODs and prefabs with collision
59 Days Ago
More WIP work on floating walkways
59 Days Ago
Merged from naval update
59 Days Ago
Continuing testing out floating walkway platforms
59 Days Ago
apple/corn/orange/potato crate A versions LODs pending prefab setup
59 Days Ago
iv stand,blood bag pile and single blood bag scale blockouts
60 Days Ago
Testing floating walkways WIP
60 Days Ago
Prefabbed up floating walkway parts of level
2 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
2 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
2 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
2 Months Ago
updated import defaults of mattress