branchrust_reboot/main/naval_update/floating_citiescancel

122 Commits over 31 Days - 0.16cph!

22 Days Ago
added renderbatch to all the bloody rags
23 Days Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
23 Days Ago
Float cubes textures
23 Days Ago
udpated potato crate to use relief mapping
23 Days Ago
ammo and food updates
23 Days Ago
Merge from naval update
23 Days Ago
Submitting work to update branch
23 Days Ago
Continuing on blocking in materials on floating walkways
24 Days Ago
Merge from naval update
24 Days Ago
Walkway / greybox progress
24 Days Ago
dirty/bloody rags
25 Days Ago
floating cities walkway and greybox progress
25 Days Ago
Continuing on with floating walkways
25 Days Ago
speaker blockout prefabs
25 Days Ago
Speaker blockout. Spotlight adjust.
25 Days Ago
Checking in floating walkway progress to switch branch
25 Days Ago
Merge from naval update
25 Days Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
27 Days Ago
Floating city greybox progress
28 Days Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
28 Days Ago
Continung placing floating walkways into level
28 Days Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
28 Days Ago
Floating city greybox update
28 Days Ago
missed some files
28 Days Ago
spotlights blockout and prefabs
28 Days Ago
iv stand meta files and texture tweaks
28 Days Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
28 Days Ago
merge from naval
29 Days Ago
adding chicken cage prefab
29 Days Ago
Chicken cage for food market
29 Days Ago
beach chair material changes
29 Days Ago
Removed unused textures
29 Days Ago
Beach chair prefabs and cloth prefabs. LODs and Setup
29 Days Ago
blood bag col change
29 Days Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
29 Days Ago
Merge from naval update
30 Days Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
30 Days Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
30 Days Ago
arrowbucket c variant
31 Days Ago
missing .mat file
31 Days Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
31 Days Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
31 Days Ago
Gun display rack extra files that were missed on the previous upload
31 Days Ago
Gun display racks
31 Days Ago
gun display rack
32 Days Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
32 Days Ago
floating walkways prefab update
36 Days Ago
Submitting missing metas for bucket, hammock
36 Days Ago
Continuing floating walkway lookdev
36 Days Ago
bucket variation blockouts with potato and apple variants