branchrust_reboot/main/naval_update/floating_citiescancel

198 Commits over 92 Days - 0.09cph!

Improvised walkways progress
Today
prison update
Today
More farm set dressing WIP
Today
Blockout farm entrance kiosk WIP
Yesterday
Farm dressing exploration WIP
Yesterday
Added container shells for farm area + LODs
3 Days Ago
prison update
3 Days Ago
security prison progress
3 Days Ago
updated the security spotlights lods
3 Days Ago
Added first pass of farm barge container shell no.1
4 Days Ago
Prefabbed up farm barge area of level
4 Days Ago
Set dressing to bar area of food market
4 Days Ago
Improvised walkways progress
4 Days Ago
Merge from parent
4 Days Ago
Reduced AO intensity on market container mat
4 Days Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
6 Days Ago
Security speakers and spotlights
7 Days Ago
LODs and collision for food market display
7 Days Ago
Replaced blockout food display counter
8 Days Ago
Added remaining COL mesh to food market barge shell
9 Days Ago
Removed obsolete food market test files, added bottom layer collision mesh
9 Days Ago
Fixed rotation error on food market shell, added LOD3 textures
9 Days Ago
Merging food market barge shell meshes plus LODs
9 Days Ago
oil rig foot lod setup, barge lod setup, tarp lod setup and collision.
10 Days Ago
oil rig foot lods
10 Days Ago
Security tower material fixes
10 Days Ago
Cleanup
10 Days Ago
Improvised walkway clean up
10 Days Ago
Merge from naval_update
10 Days Ago
tarp bug fixes
12 Days Ago
Walkway progress
13 Days Ago
floating city tarp fixes and lods
14 Days Ago
Changed shipping containers in food market area to green. Changed blend layers.
14 Days Ago
floating city scene update
15 Days Ago
Swapped placeholder doors for static ones in food market barge
15 Days Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
15 Days Ago
floting city tarp kit
15 Days Ago
tarp trim texture update
16 Days Ago
tarps for floating city
17 Days Ago
Walkway progress / scaffolding stairs
18 Days Ago
Merge from medical bay props
18 Days Ago
Improvised walkway progress
18 Days Ago
More set dressing (WIP) of food market. Reduced AO intensity on banana bunches.
18 Days Ago
Initial experimental set dressing of food market
21 Days Ago
Vizdev test FBXs for floating food market
23 Days Ago
Adjuested LOD distances on floating walkways
23 Days Ago
Reducing tricount of some floating walkway LOD0s
23 Days Ago
improvised walkway progress prefabed food market barge area
24 Days Ago
Fixing up floating walkway transforms in level
24 Days Ago
Added LOD3 textures for floating walkways