branchrust_reboot/main/naval_update/floating_citiescancel
82 Commits over 31 Days - 0.11cph!
Floating cities greybox progress
Security tower greybox
hanging fish
baked down salmon, trout and catfish
reused pre-existing rope material
setup up 3 prefabs with collision
no lods yet.
updated collision and prefabs of arrowbucket c and small bullet container b
small bullet container B variant
updated orientations of matresses
added collision for each.
lods for old single mattresses 1/2/3
updated prefabs (need to add collision)
updated materials.
Added Banana Bunch Prop
Setup Banana Bunch Prop Prefab, LODS and Colliders
Imported Banana Bunch Materials and Models
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls)
3 texture variants
no lods yet
added renderbatch to all the bloody rags
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
udpated potato crate to use relief mapping
Submitting work to update branch
Continuing on blocking in materials on floating walkways
Walkway / greybox progress
floating cities walkway and greybox progress
Continuing on with floating walkways
Speaker blockout. Spotlight adjust.
Checking in floating walkway progress to switch branch
Deleted obsolete metas. Submitting continued work to floating walkways.
Floating city greybox progress
updated small bullet container
now has lods - uses MeshLod
Reduced texture sizes
Continung placing floating walkways into level
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
Floating city greybox update
spotlights blockout and prefabs
iv stand meta files and texture tweaks
shotgun ammo crate and rifle ammo crates
prefabs, lods and collision
now using the relief mapping technique
adding chicken cage prefab
Chicken cage for food market
beach chair material changes
Beach chair prefabs and cloth prefabs.
LODs and Setup
Iv blood stand, blood bag piles, standalone blood bag and iv material
Beach Chairs Prefabs, models, textures, preliminary LODS
re-exported all food containers and ammo containers to now have lods and proper materials
optimised lods to use mesh lods