branchrust_reboot/main/save239cancel

347 Commits over 30 Days - 0.48cph!

1 Year Ago
Fixed water pump placement issues (stating water too shallow when it wasn't)
1 Year Ago
Ocean is slightly less transparent when shallow
1 Year Ago
Increased effect of diving mask in deep water
1 Year Ago
Fixed another WaterSystem.Trace NRE on maps that don't have a water system
1 Year Ago
Fixed a gap above lower dack door Tweaked tugboat gibs mesh / split the main body into three parts and reoriented the mesh
1 Year Ago
Added vehicle privilege child entity to tugboat (this is easy to reapply, so give me a shout in case anyone is getting a conflict with their local changes)
1 Year Ago
Vehicle auth system improvements
1 Year Ago
Fixed WaterSystem.Trace NRE on maps that don't have a water system
1 Year Ago
Cherry picked 84175, 84176 => Fixed base UV affected by emission UV; Emission toggle not disabling emission
1 Year Ago
FT S2P
1 Year Ago
reverting to straight exit out of ferry terminal
1 Year Ago
added textures for abyss suit helmet v 3 and removed the too good for this world green tint
1 Year Ago
Fixed tugboat being destroyed when loaded from a save
1 Year Ago
added ao to salvaged ice pick
1 Year Ago
added helmets 2 and 3 on diving suit to legs ignore list, and tweaked viewmodel skinning so its as good as i can get it clipping-wise
1 Year Ago
Allow timed explosives to attach to Tugboat
1 Year Ago
merge from main
1 Year Ago
Revert accidental tugboat HP change
1 Year Ago
Added Prevent Building volume to base of tugboat, so you can't flip it over and start placing chairs on the bottom
1 Year Ago
Abyss DLC item name and desc updates
1 Year Ago
FallbackWater material tweaks
1 Year Ago
Vehicle auth system baseline
1 Year Ago
Ferry terminal monument topology tweak
1 Year Ago
Fixed dropped items falling through things. Only move to harvestable layer if the "dropped" item is stuck into something. Ignore if it's free rolling.
1 Year Ago
Added WearableNotify class for making changes to clothing based on player state Currently supports WearableNotifyLifestate, allowing changes to player model based on lifestate (alive or dead) Uses a similar event setup to EntityFlag toggles Setup on diver suit to disable spinning tank wheels when player is killed
1 Year Ago
Increased Tugboat corpse time from 5 minutes (boat_corpse_seconds convar) to two hours. New convar: tugboat_corpse_seconds
1 Year Ago
Made the screens flicker and take a little while to come up completely when the engine starts up
1 Year Ago
Tugboat instrument panel emission now turns off when boat engine is off
1 Year Ago
Ferry Terminal S2P
1 Year Ago
Have the Tugboat cabin light be always on
1 Year Ago
Don't allow tugboat headlight while engine is off Turn on tugboat headlight automatically when engine starts
1 Year Ago
abyss helmet variation 3 lods, skinning, imported to prefab and setup, temp material. Also, skinning tweaks on viewodel
1 Year Ago
Fixed crazy interaction between thrown physics objects and tugboat. Move them to the Harvestable layer while parented to something - simply because that layer has no physics interactions but does allow player interaction.
1 Year Ago
Fix rotation of parented entities when changing skin (fixes another tugboat door reskin issue)
1 Year Ago
Updated tugboat prevent building areas to their final configuration
1 Year Ago
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1 Year Ago
updated rig for diver ak, set up burst cloth (still disabled)
1 Year Ago
Updated burst cloth mats Enable mipmaps for diver ak icon
1 Year Ago
Update FP.BurstCloth, tweak everything again
1 Year Ago
Minor emissive and material hue tweaks to better match the screens.
1 Year Ago
Tug-specific sonar sweep visuals to better match the other screen.
1 Year Ago
Added disabled damage prefab to the Tugboat (not code supported yet)
1 Year Ago
Added a functional dashboard headlight indicator light to the Tugboat, because cute.
1 Year Ago
Server NRE fix
1 Year Ago
Tug damage prefab with light/medium/severe states
1 Year Ago
Slightly offset lower deck lamps to match the positon of the cables
1 Year Ago
Tugboat interior dressing
1 Year Ago
vm diver torch - updated mask and optimisation settings
1 Year Ago
Water explosion tweak
1 Year Ago
Underwater / water surface explosion effect improvements