branchrust_reboot/main/weapon_rackscancel

296 Commits over 273 Days - 0.05cph!

1 Year Ago
merge from main
1 Year Ago
Added 2 revisions to the gun racks. Large Horizontal and Large Tall - still need to tweak the textures ever so slightly - updated corresponding deployables for testing
1 Year Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Only display outline collider warning message if not found at all.
2 Years Ago
merge from main
2 Years Ago
Added missing rack config for candy cane club
2 Years Ago
Setup custom render bounds for SMG.
2 Years Ago
Fix an accidental offset in mp5 world model prefab.
2 Years Ago
merge from main
2 Years Ago
Setup LODS correctly on waterpistol. Added missing rack configs for waterguns, snowball gun, others.
2 Years Ago
Recentred standing rack prefab setup
2 Years Ago
Standing rack prefab updates, bounds, guides, placement mesh etc
2 Years Ago
merge from main
2 Years Ago
ground position fix
2 Years Ago
Run protobuf gen to fix load/save issue.
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
New test save
2 Years Ago
final weapon configs
2 Years Ago
more configs...
2 Years Ago
more weapon configs...
2 Years Ago
More peg configs, more manual render bound overrides where needed.
2 Years Ago
Set manual render bounds for l300
2 Years Ago
Autoset skips items with manual render bounds set.
2 Years Ago
more weapon peg setup
2 Years Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
2 Years Ago
merge from main
2 Years Ago
Add editor script menu options for auto creating pegs ready for placement
2 Years Ago
AutoSet config script now warns for items with missing peg setup
2 Years Ago
merge from main
2 Years Ago
merge from autoset_testrun
2 Years Ago
Run Apply before Set to recreate any peg setup betfore we save it.
2 Years Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
2 Years Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
2 Years Ago
merge from autoset
2 Years Ago
merge from main
2 Years Ago
Z offset tweak for standing weapon rack
2 Years Ago
Couple of updated test weapon prefabs
2 Years Ago
Autosize wip/test
2 Years Ago
Placement pivot offset tweak for standing rack
2 Years Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
2 Years Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Editor script Set now auto sets weapon config sizes
2 Years Ago
merge from main
2 Years Ago
Calculate X offset correctly using Z size for standing racks.
2 Years Ago
merge from main