branchrust_reboot/main/weapon_rackscancel

296 Commits over 273 Days - 0.05cph!

11 Months Ago
merge from main
11 Months Ago
Added 2 revisions to the gun racks. Large Horizontal and Large Tall - still need to tweak the textures ever so slightly - updated corresponding deployables for testing
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Only display outline collider warning message if not found at all.
11 Months Ago
merge from main
11 Months Ago
Added missing rack config for candy cane club
11 Months Ago
Setup custom render bounds for SMG.
11 Months Ago
Fix an accidental offset in mp5 world model prefab.
11 Months Ago
merge from main
11 Months Ago
Setup LODS correctly on waterpistol. Added missing rack configs for waterguns, snowball gun, others.
11 Months Ago
Recentred standing rack prefab setup
11 Months Ago
Standing rack prefab updates, bounds, guides, placement mesh etc
11 Months Ago
merge from main
11 Months Ago
ground position fix
11 Months Ago
Run protobuf gen to fix load/save issue.
11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
New test save
11 Months Ago
final weapon configs
11 Months Ago
more configs...
11 Months Ago
more weapon configs...
11 Months Ago
More peg configs, more manual render bound overrides where needed.
11 Months Ago
Set manual render bounds for l300
11 Months Ago
Autoset skips items with manual render bounds set.
11 Months Ago
more weapon peg setup
11 Months Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
11 Months Ago
merge from main
11 Months Ago
Add editor script menu options for auto creating pegs ready for placement
11 Months Ago
AutoSet config script now warns for items with missing peg setup
11 Months Ago
merge from main
11 Months Ago
merge from autoset_testrun
11 Months Ago
Run Apply before Set to recreate any peg setup betfore we save it.
11 Months Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
11 Months Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
11 Months Ago
merge from autoset
11 Months Ago
merge from main
12 Months Ago
Z offset tweak for standing weapon rack
12 Months Ago
Couple of updated test weapon prefabs
12 Months Ago
Autosize wip/test
12 Months Ago
Placement pivot offset tweak for standing rack
12 Months Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
12 Months Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Editor script Set now auto sets weapon config sizes
12 Months Ago
merge from main
12 Months Ago
Calculate X offset correctly using Z size for standing racks.
12 Months Ago
merge from main