branchrust_reboot/main/weapon_rackscancel

296 Commits over 273 Days - 0.05cph!

10 Months Ago
Remove some unused temp outline code
10 Months Ago
Fixed weapon placement effect not working for some weapons. Placement effect for weapons using SkinnedMeshRender now also work correctly.
10 Months Ago
Setup Abyss items to work with weaponr acks.
10 Months Ago
Set correct textures for LargeWideWeaponRack.mat
10 Months Ago
Client build fix
10 Months Ago
merge from main
10 Months Ago
merge from cleanup
10 Months Ago
merge from cleanup
10 Months Ago
Layout grouped in an optional skin name text field under the weapon name.
10 Months Ago
WeaponRackInfo UI polish & localization tokens
10 Months Ago
revised 2nd weapon rack texture so it doesn't blend as easily with more rusted weapons without making it looks whack
10 Months Ago
Fixed pixelation flicker glitch on WeaponRackLight
10 Months Ago
large tall weapon rack texture change seeing if i can get the contrast better without making it look whack
10 Months Ago
▇▆▅▍▅▌▄ ▌▊▇ ▋▊▋ ▍█
10 Months Ago
merge from mfm_errors, seems ok
10 Months Ago
Cleanup. Compile fixes. Added RPC safety checks.
10 Months Ago
merge from mfm2
10 Months Ago
merge from placement effect
10 Months Ago
merge from mfm
11 Months Ago
Render adjustment
11 Months Ago
Weapon worldmodel LODGroup consistency pass. Applied to prefabs.
11 Months Ago
Remaining LOD groups
11 Months Ago
LOD consistency progress
11 Months Ago
LODgroup consistency progress/backup
11 Months Ago
Worldmodel LOD consistency WIP
11 Months Ago
Fixed toolgun worldmodel materials all being in the wrong order
11 Months Ago
All weapon worldmodels into the testmap
11 Months Ago
Fixed python worldmodel LOD3 being offset
11 Months Ago
Added fluorescent sound buzz when enabled.
11 Months Ago
Flare color fix that got messed up in a Unity crash.
11 Months Ago
Forgot to add the flare to the on state.
11 Months Ago
On/off functions Temp file cleanup
11 Months Ago
WeaponRack lighting rework.
11 Months Ago
merge from main
11 Months Ago
Temp prefab with gunrack lighting setup Optimized wallracklight textures New flare type
11 Months Ago
position tweaks, scene.
11 Months Ago
weaponrack_wide light points setup. test save update.
11 Months Ago
Very bad and very placeholder lighting setup, to test functionality
11 Months Ago
wip lights functionality
11 Months Ago
merge from main
11 Months Ago
resized textures for light fitting
11 Months Ago
Added a flourescent light to be placed on the wall mounted weapon racks lods/textures etc
11 Months Ago
weaponrack_tall deploy/socket tweaks
11 Months Ago
Updated deploy/sockets for weaponrack_wide
11 Months Ago
Updated placement guide mesh for weaponrack_wide
11 Months Ago
LODs for all 3 wall mounted weapon racks updated deployable prefabs accordingly
11 Months Ago
added 3rd wall mounted weapon rack reduced texture sizes of all 3 texture sets
11 Months Ago
Setup placement guide meshses
11 Months Ago
Fixed materials