branchrust_reboot/main/xmas_2022cancel

240 Commits over 30 Days - 0.33cph!

4 Years Ago
merge from main
4 Years Ago
Unlock mask + vest via throne
4 Years Ago
Skin, prefab fixes, icon
4 Years Ago
Throne initial setup
4 Years Ago
Updated icons Updated IconRender scene, disabled all entities and added a canvas to allow comparison with existing icons
4 Years Ago
Merge from xmastunnel_relight: (tunnel lighting/post revamp + cream piles + lootbox visuals)
4 Years Ago
World models, better names + descriptions
4 Years Ago
Mask setup
4 Years Ago
Fix NRE when exiting play mode while repair bench is open Reapply vest skin (on the correct branch)
4 Years Ago
reverting 77584 as it seems to have made things worse
4 Years Ago
missed meta files
4 Years Ago
full manifest rebuild
4 Years Ago
ICE_T model and prefab -textures and materials - LODs and Gibs
4 Years Ago
population fix
4 Years Ago
tweaked crate bounds
4 Years Ago
Poolable, Realmed remove the art on gingerbread barricades Fixed missing gibs on gingerbread crate
4 Years Ago
gingerbread wooden crate gibs
4 Years Ago
Added gingerbread stab impact fx. Updated gibs for Gingerbread NPCs to use gingerbread physics material.
4 Years Ago
Fixed mound position in xmasportalentry
4 Years Ago
xmas loot tables updated xmas dungeon lootcrate visuals removed hobobarrel from xmas dungeon added terrain mound for xmas dungeon entry increased gingerbread health
4 Years Ago
Ice wall gibs collider material update
4 Years Ago
Updated gingrerbread wooden crate collider material
4 Years Ago
Added global.disableBagDropping that disables the backpacks that are dropped after a corpse times out (for cinematics)
4 Years Ago
SSS intensity tweak
4 Years Ago
Files needed for SSS chocolate if we go that route
4 Years Ago
Scene backup. Added batching on some mats. New cream pile static based on existing rubble piles
4 Years Ago
Gingerbread barricades collider materials.
4 Years Ago
Updated xmas entry and exit door's collider materials.
4 Years Ago
Scene & material backup
4 Years Ago
Scene backup
4 Years Ago
Xmas tunnel portion added to the test map
4 Years Ago
Increased coverpoint usage range
4 Years Ago
merge from melee
4 Years Ago
Fix weapon attachment active state not being respected when entering/exiting a portal
4 Years Ago
Server.respawnWithLoadout is now a bool, when set to true it will look for the client info string "client.RespawnLoadout" and assign that loadout to the player on respawn This way different players can have different loadouts rather than everyone on the server having the same loadout
4 Years Ago
Added Server.respawnWithLoadout (When a player respawns give them this loadout - created with inventory.saveloadout) Added Server.respawnAtDeathPosition (If a player presses the respawn button, respawn at their death location) Both for trailer filming
4 Years Ago
Fix NRE when deleting corpses with gingerbread cinematic mode on
4 Years Ago
Moved cinematicGingerbreadCorpses to the global section and made it client + server When set on both will also emulate the particle fx of the gingerbread npc's
4 Years Ago
Added server.cinematicGingerbreadCorpses convar, when enabled a player wearing a gingerbread suit will gib like the NPC's (for trailer purposes) This will prevent any items being transferred to the corpse, so shouldn't be enabled for regular gameplay
4 Years Ago
Gingerbread impact decal
4 Years Ago
Snowball third person deploy + aim sounds
4 Years Ago
Added missing third person sounds to candy cane club
4 Years Ago
Use gingerbread fx instead of blood (still trying to fix decals)
4 Years Ago
Fixed small typo in the newly organized hierarchy.
4 Years Ago
Finished the complete polish pass on Bandit Xmas, and the related nightmare manual merge S2P & scene.
4 Years Ago
moved green bandit roof to its own prefab to try and fix weird ice transform rotation. Removed floating star and blue light strips
4 Years Ago
S2P fishing village, compound, banditcamp
4 Years Ago
Fixed snow_machine_static exception
4 Years Ago
Add SkeletonSkinLOD for male and female gingerbread variants
4 Years Ago
Removed old bandit town xmas lighting prefab, made sure it uses newer version. Tweaked ice rooftops so they don't clip through interior walls. Removed snowman on helipad. Remopved marketplace light strips. Fixed clipping barrel on fishing_village_C.