34,492 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                added new blunt wood impact textures.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Giving petur his ctrl-shift-F back
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated item descriptions from google docs
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Manifest, loot tables, schema
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Rockmats from other branch.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                only locked doors reset decay when opened
 
                
                
                
                
                
             
         
        
            
            
            
                
                Savas island scene files. (wip)
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▍▄▅▆▅ ▄▄▄▊▋▅▉▇▆ ▍▅▉ ▅▇▉▇ ▇▇.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked pumpkin plant survival rates
Fixed pumpkin plant collision
 
                
                
                
                
                
             
         
        
            
            
            
                
                Retrieved CraggyIsland splat maps
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed PVT page compression block misaligment; fixed border to 4 pixels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed error reporting issue
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bare pine alpha branch fix.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed viewmodel angles on head look
tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only spawn world item when a projectile is stopped completely (not when penetrating)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Increased projectile min hit delta to account for the full projectile diameter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed C4 line of sight check
 
                
                
                
                
                
             
         
        
            
            
            
                
                disable lazy aim for hands and stuff
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked DamageUtil line of sight check for tiny distances
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed SSAO not aware of custom g-buffer normal encoding
 
                
                
                
                
                
             
         
        
            
            
            
                
                Oak material improvements. Downsized some blank textures to 32.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added overrides for Unity's built-in Standard shaders that don't fallback to forward-only rendering in lower LOD
Fixed "see through walls"; updated all existing materials to use overrides
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed friends list not clearng old friends
Fixes NRE in news source
Fixed NRE in trackir commands
Disabled some error reports (server mods, FMOD errors)
Slight fix for inventory opening hitch (need to review exactly how we display blueprints)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Projectiles keep history of the bones they've hit
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added sticky gizmos option to TerrainCollisionTrigger
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce building gib sound volume a bit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added smoke and embers VFX  to T2 Furnace
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed water related delays / shore issues when switching weapon
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked some of the wounded animations and sound fx
added a relax gesture for when the player is unarmed
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Bush creeps can now hide from players running low quality setting.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed a bug with the relax gestures
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for all decay timings being twig decay, whoops
 
                
                
                
                
                
             
         
        
            
            
            
                
                increased decay delay to 18 hours instead of 12