branchrust_reboot/maincancel

33,890 Commits over 4,171 Days - 0.34cph!

8 Years Ago
vm mp5 - fixed skinning issues
8 Years Ago
vm supply signal - fixed sounds not playing
8 Years Ago
hide shirt fix
8 Years Ago
fix for NRE spam in perf.playermodel
8 Years Ago
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8 Years Ago
Fixed shadow cascades option ignored sometimes after changing quality mode
8 Years Ago
collared shirt fix
8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
fixed IK foot looking weird when player is crouched against high ledges.
8 Years Ago
skin approval bbq has less protection
8 Years Ago
Fixed vm bias hack scale to consider actual feet position + no layer condition
8 Years Ago
Rolled back SSAO near view settings; again
8 Years Ago
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8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
lr300 skin apply fix
8 Years Ago
Added tool to find textures w/ high-quality compression enabled Added texture GetSizeInBytes support for BC7
8 Years Ago
Added biome tinting to deferred decal shader Enabled biome tinting to all sand decal materials like footsteps or bullet impact
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
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8 Years Ago
disable IK when wounded.
8 Years Ago
Some ai fixes
8 Years Ago
Added core/speedtree shader set: baseline + subsurface + two-sided brdf +specular
8 Years Ago
Lr300 world model fix
8 Years Ago
halterneck fix
8 Years Ago
Better animal rotation when fleeing.
8 Years Ago
Barbeque can no longer be placed in monuments Barbeque no longer clip through walls
8 Years Ago
Fixed deferred mesh decal perf in editor
8 Years Ago
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8 Years Ago
Merge from weekend_branch_5
8 Years Ago
Slightly improved invalid destination detection for AI.
8 Years Ago
Another AI improvement to invalid destinations.
8 Years Ago
Hopeful fix for negative scale warning spam when navgrid is enabled
8 Years Ago
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8 Years Ago
fixed foot IK twitching on arrows
8 Years Ago
disabled foot from sticking on worldmodel weapons
8 Years Ago
Added independent water reflection probe that includes sun/moon (TOD) Removed sun/moon from main reflection probe + reduced resolution (TOD) Updated custom shaders to new probe; fixes skin sun reflection highlight in shadow
8 Years Ago
Touched water shaders to fix refl quality 0
8 Years Ago
Fixed rare packet corruption when network encryption is enabled
8 Years Ago
EAC integrity violation is logged as error
8 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
8 Years Ago
Switched refl probes time slicing to all faces
8 Years Ago
merge into main
8 Years Ago
fix for debirs field marker saving/loading
8 Years Ago
autoturret optimizations
8 Years Ago
garage door collision fix
8 Years Ago
garage door deploy fixes
8 Years Ago
fixed elbow / wrist awkwardness on all the player animations
8 Years Ago
Subtracted 23450, 23451 and 23455
8 Years Ago
Stopped AI and Player Movement physics layers from colliding.
8 Years Ago
added Halloween collectables