branchrust_reboot/maincancel

38,759 Commits over 4,536 Days - 0.36cph!

10 Years Ago
Some more
10 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
10 Years Ago
Some more
10 Years Ago
Another
10 Years Ago
10 Years Ago
Scene2Prefab where required
10 Years Ago
Console fixes
10 Years Ago
Waterpipe shotgun world model re-creation
10 Years Ago
Effect recycling optimizations (greatly improved frame rate under continuous gunfire)
10 Years Ago
Effect detach tweak
10 Years Ago
Manifest
10 Years Ago
Merge from decor branch
10 Years Ago
Viewmodel transform caching (more optimizations for sustained gunfire)
10 Years Ago
heavy plate armor no longer provides insane radiation protection
10 Years Ago
Missing bed fix
10 Years Ago
fixed m249 animation glitch when deploying / firing gun ( at low FPS )
10 Years Ago
lr300 animation tweaks
10 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
10 Years Ago
m249 sound adjustment
10 Years Ago
Fixed footsteps SFX not audible till near player (RUST-1595)
10 Years Ago
Removed broken glass cube from craggy's
10 Years Ago
m249 pew pews
10 Years Ago
Fixed spinner wheel canvas material (RUST-1588); patched shader to use black/clear as default
10 Years Ago
spinner functionality protocol++ manifest phrases
10 Years Ago
Actual patched StandardWithDecal shader to use black/clear as default
10 Years Ago
can very, very rarely find supply signals in green military crates
10 Years Ago
workshop item icons + Rust.Workshop Build
10 Years Ago
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10 Years Ago
cave_puzzle_b prevent building hull required an update
10 Years Ago
Upping death pit damage output to ensure people in full armor die
10 Years Ago
Caves scene2prefab
10 Years Ago
Profiling
10 Years Ago
Workbench tier 1; fbx/prefab/textures/materials/gibs
10 Years Ago
Profiling
10 Years Ago
fixed a bug with the wrong f/x being played when silencer attached
10 Years Ago
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10 Years Ago
Profiling
10 Years Ago
Fixed all throwable weapons referencing the aim point inside the bow prefab (!)
10 Years Ago
fixed spinner placement hovering
10 Years Ago
Fixed viewmodel Z scale of 0.7 causing iron sight offset (bow + crossbow)
10 Years Ago
Presumably fixed vending machines sometimes breaking when placed in doorways (RUST-1574)
10 Years Ago
Fix missing silencer attach audioclip ref
10 Years Ago
fix for NRE when applying sign update after sign was destroyed
10 Years Ago
added small refinery to both harbors
10 Years Ago
Fixed editor-only black or glowing water artifacts at certain resolutions Removed redundant potential hw mip generation on some render textures Render texture script api call changes for forward compatibility
10 Years Ago
fixed spinner wheel occlusion
10 Years Ago
fix for map drawing not loading properly
10 Years Ago
Foliage wind anim support for mesh batching
9 Years Ago
Bolt rifle world model re-creation
9 Years Ago
Fixed OnSendNetworkUpdate not being called when an entity has no subscribers (for EntityFlag_Toggle, RUST-1567)