reporust_rebootcancel

121,810 Commits over 4,048 Days - 1.25cph!

10 Years Ago
moving sheves into the new deployable prefab folder
10 Years Ago
Doors use guide skins
10 Years Ago
Fixed door knock effects being referenced by string Doors aren't BuildingBlock derived Fixed shutters etc not breaking when wall fell down
10 Years Ago
merge from main
10 Years Ago
Fixed shutters not closing Moved embrasures to own folder Fixed embrasure placement gude using wrong model
10 Years Ago
Shelves models, LODs, Gibs, COL
10 Years Ago
Shutter icons
10 Years Ago
Made Socket_Specific more explicit Window bars crafted items
10 Years Ago
Fixed codelock using strings for effect prefabs
10 Years Ago
AA on rendered icons Doors are craftable items
10 Years Ago
Removed window bars / door from planner
10 Years Ago
Compile debug+release together
10 Years Ago
Moving AmplifyColor back to ThirdParty
10 Years Ago
Merge from main
10 Years Ago
Test that referenced prefabs are in an asset bundle
10 Years Ago
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ValidateObjectReferences
10 Years Ago
Prefab fixes
10 Years Ago
Bundles
10 Years Ago
Fixed map water not drawing
10 Years Ago
Correctly limit chat input characters on HUD
10 Years Ago
Report some server perf stats in query
10 Years Ago
Making "Creating item with less than 1 amount" an error, so we can more easily get a stack trace
10 Years Ago
Finished organising, for now
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