128,914 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for  up to 10 minutes after spawn (if authed with cupboard)
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted position of semi auto pistol in third person to better match hands
fixed quarry loot panels
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed strange glowing particles
missing lootpanels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Temporary disabling IsPlacingInsideTerrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                added worldmodel for semi auto pistol
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ragdolls going apeshit when they've got a spear or something inside
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't permit foundations and floors under terrain (test)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Slightly reduced ragdoll spazzing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Squeezed some more density out of the snow and rain particle effects
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added test biomes to CraggyIsland
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Slowed down rain drops a bit
Tweaked rain particle materials and colors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added optional weather overrides to the environment protobuf
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Weather override convars can be set by admins / modders to enforce certain weather conditions
 
                
                
                
                
                
             
         
        
            
            
            
                
                F2 menu lens dirt toggle only toggles lens dirt (not bloom)
F2 menu now has a high quality bloom toggle (falls back to a faster bloom if disabled)
 
                
                
                
                
                
             
         
        
            
            
            
                
                made it so when player is aiming with the bow, it shows up in 3rd person now. hooray
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed weather overrides initializing to 0 (i.e. clear sky)
Network++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Weather override commands reply with the old and new value
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Servers that haven't wiped no longer load weather parameters from their savegame (which disabled weather)
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the animation speeds for when the player turns in place.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix rain volume jumping up at the end of a fade out
 
                
                
                
                
                
             
         
        
            
            
            
                
                slowed down mining quarry production (still same ratio per fuel)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Being a bit chilly takes longer than 10 minutes to kill you
Tweaked rain 'isOutside' check to be a bit more reliable
Better death logging
Network++ (sorry)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added weather.report console command
Tweaked cloud coverage that is enforced by light rain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed fresh server startup failing on the first attempt
Fixed RPG attack not doing any damage
Fixed warnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made tree specular a bit more reasonable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water colliders are more accurate (using 4 smaller box colliders)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Made bush specular a bit more reasonable
 
                
                
                
                
                
             
         
        
            
            
            
                
                female character , textures and lods
 
                
                
                
                
                
             
         
        
            
            
            
                
                ConsoleSystem parsing fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                New item stacking in world sound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mesh LODs in the LOD grid initialize with their correct LOD when spawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added server command "blueprintimport" to force importing blueprints from the old system if needed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed chat history not culling proper
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel for the bone club
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixing crash on import casued by FindAssets in OnValidate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed occasional NREs when generating manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converting layers to static defines
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rockets not dying after exploding
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rockets not dying after exploding
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't lower torch viewmodel right into the line of sight when running while it's lit
 
                
                
                
                
                
             
         
        
            
            
            
                
                user persistance unit test
 
                
                
                
                
                
             
         
        
            
            
            
                
                user persistance unit test
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changing shader load order
 
                
                
                
                
                
             
         
        
            
            
            
                
                user persistance unit test
 
                
                
                
                
                
             
         
        
            
            
            
                
                Forcing a network++ because servers aren't updating and then blaming us for their clients crashing