551 Commits over 366 Days - 0.06cph!
adding plaster/brick blendable, adding door assets(model/mat/textures etc)
Merge branch 'main' of sbox-assets
v_mp5: deploy & reload animations + animgraph
Couch - TV
TV - fixed bug on lod 2 material
Updated couch AO proxy
Merge branch 'main' of sbox-assets
v_usp: fix reload's left hand having a bit of jank if you fired & reloaded immediately
couch
Merge branch 'main' of sbox-assets
uploaded waterbase_sign
https://files.facepunch.com/jason/1b2511b1/opera_IkqEceAq8W.jpg
v_mp5: initial animation commit
v_usp: fixed twist constraints missing
Fixed broken collision on https://asset.party/rust/rustwaterdrum
Rust vehicle parts
oil drum explosive meta
temporary fencing
bent variant and gib for large panel
Temporary fencing
Merge branch 'main' of sbox-assets
v_usp: move reloading states into their own sub-state machine, make fire additives with a separately timed reload interruption
_c's
Additional blend layers for grass dirt blend and asphalt blend
Small flower models
Stone tile brick materials
v_toolgun: latest blockout
v_usp: new animations, + animated camera rotation scales down with movement speed (down to 50% at 100 u/s)
Updated roof_bitumen_panels_hs
v_toolgun: updated blockout
v_toolgun (blockout version)
Assets to be uploaded from core
Tweaked floor tile blends
access button
Merge branch 'main' of sbox-assets
dirt_pile asset kit
https://files.facepunch.com/jason/1b0611b1/sbox_3sslhy0VTY.jpg
Fixed Rust text zfighting on shipping containers
MP5 Texture update and one more lod for the worldmodel
Manhole cover
Dirty glass
Update content map
ibc water tank
bug fixes
Merge branch 'main' of sbox-assets
v_usp: various new animations & animgraph changes (including the return of the adjustments subgraph)
(So you can hide the USP, use the various adjustment parameters, and be able to easily reuse the USP animations for something else if you so wish)
stone_trim_hs and building trim material variant
https://files.facepunch.com/jason/1b3011b1/opera_SV8H3uHBQd.jpg
v_usp: added second idle layer
Refined stone_trim_hs and added grunge blend
pizza source files
Update pizza_box_gib.vmdl_c
Merge branch 'main' of sbox-assets
added stone_trim_hs
to accompany building01/02_stone_trim assets
Update glass_scope shader
building02_stone_trim texture updates