538 Commits over 366 Days - 0.06cph!
Actually push the water collider 🤦♂️
asset zoo + action graph dev cam
ash bin wrong phys model enabled
correct surface on concrete trim 2
misc kitchen trim props + bed_frame_02 updates
Updated first-person weapon animgraphs
Add face override support to model viewer
https://files.facepunch.com/louie/1b1211b1/sbox-dev_nyrwL0MWcn.jpg
bed_frame_02 added and filing_cabinet_03 tweaked
Don't match subcategories if we're not looking for one
fix clothing not being re enabled after coming out of first person
Lantern and button
Merge branch 'main' of sbox-assets
Added Square Scene
Updated prop + shooting
added filing cabinet 03 + metal_trim_painted_blend_02
also tweaked plywood_trim_01_dirty colors
Ability to set focus object
added more trimsheet props
drying rack
water drum
cable reel update
step ladders
Clean up model viewer clothing dresser, keep it simple
plywood_trim_01_dirty blend + cable_reel asset
Missed out a few files from my backup that were old, should be good now
Re-added missing files that were for some reason plain LFS text
Delete model viewer
Re-add model viewer
dentist chair
wheelbarrow
present
Merge branch 'main' of sbox-assets
render shadows in firstperson
Noclip control
Toggle with "B"
Clothing Dresser Widget
https://files.facepunch.com/louie/1b1611b1/sbox-dev_TJv9RezkIh.png
Added Searching
Better Filtering
Show Enabled Clothing
Reset Clothing
Cleaned Up Clothing List
Don't use hardcoded ground angle
Revert "Don't use LFS for code", causing issues because of all of these existing files
SpecialMoveStyle (special_movement_states) on animator
Better interaction
Removed logs