reposbox-gamecancel

636 Commits over 122 Days - 0.22cph!

3 Years Ago
Shaders with LayerMat support Merge branch 'master' of sbox-game
3 Years Ago
Fix obsolete warnings
3 Years Ago
replaced pipe set collider with cylinder shape Merge branch 'master' of sbox-game
3 Years Ago
Layer shaders, moving all the ui vertex stuff into common ui_vertex_common.fxc Merge branch 'master' of sbox-game
3 Years Ago
updated WIP construct map Merge branch 'master' of sbox-game
3 Years Ago
Fix avatar looking to work with any screen size
3 Years Ago
Add skin material groups to dress.kneelength
3 Years Ago
fix shirt_shortsleeve.orange skin
3 Years Ago
Add skin material groups to shorts.cargo
3 Years Ago
Use the new DoorHelper helper for ent_door
3 Years Ago
Moving backdrop filter, backdrop blur into their own shaders Merge branch 'master' of sbox-game
3 Years Ago
street cabinet blockout
3 Years Ago
Street lamp feedback Street lamp glass fresnel adjustment
3 Years Ago
adjusted street lamp light unit mesh Streetlamp feedback updates Merge branch 'master' of sbox-game
3 Years Ago
Menu backdrop filter blur
3 Years Ago
Update base.fgd
3 Years Ago
Background filter tests and shader support Merge branch 'master' of sbox-game
3 Years Ago
Start on spawn works for particle/sound entities (Also implemented usage of the CP0-3 for particles as a test
3 Years Ago
Fix ComputedStyle NRE
3 Years Ago
Home screen tweaks
3 Years Ago
Fixed "ghost tags" in 2D blends Merge branch 'master' of sbox-game
3 Years Ago
Give a little more flair on text shadow shader Merge branch 'master' of sbox-game
3 Years Ago
Troubleshooting recompile crash bug
3 Years Ago
Update text shadow shader with cheap variant
3 Years Ago
Street lamp updates based on feedback Merge branch 'master' of sbox-game
3 Years Ago
More misc. animgraph fixes & comments
3 Years Ago
Fix obsolete property usage
3 Years Ago
Default value for trigger_* spawnflags ent_door: Replace spawnflag usage with a custom flags property
3 Years Ago
Enable arms IK when sitting down weaponless
3 Years Ago
More comments and notes on the Animgraph Merge branch 'master' of sbox-game
3 Years Ago
Fix walk leg rotation @MaxLebled
3 Years Ago
Avatar Left on Home Merge branch 'master' of sbox-game
3 Years Ago
Switched the movement half of the Citizen animgraph back to a 9-way system
3 Years Ago
We don't need the ui_image shader/materials now
3 Years Ago
More border radius tests
3 Years Ago
Update obsolete OOBBox usage Merge
3 Years Ago
Merge the 3 door entities into one ent_door entity
3 Years Ago
Set avatar ambient color
3 Years Ago
Fix assert when going from menu to game
3 Years Ago
Use UI.Scene for animated terry in main menu
3 Years Ago
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals Merge branch 'master' of sbox-game
3 Years Ago
move_x, move_y, wish_x, wish_y
3 Years Ago
Removed blockout concrete barrier
3 Years Ago
Updated all concrete barrier gibs Concrete barrier final normal tweak Merge branch 'master' of sbox-game
3 Years Ago
Exclude non existent entities from the FGD Default values for func_brush
3 Years Ago
concrete barrier element name fixes Merge branch 'master' of sbox-game Concrete barrier lod switch adjustment Merge branch 'master' of sbox-game
3 Years Ago
Long idle poses for Shotgun & SMG (not hooked up yet) & preliminary work for new motion solution
3 Years Ago
RenderScene stuff name consistency changes
3 Years Ago
Update render scene ui test
3 Years Ago
concrete barrier physics shape now part of main fbx file Removed hard edge from lod1&2 concrete barrier concrete barrier lod adjustments Merge branch 'master' of sbox-game