reposbox-hc1cancel

1,645 Commits over 245 Days - 0.28cph!

8 Months Ago
Track time since weapon deployed, don't allow shooting while deploying weapon
8 Months Ago
Protection needed here?
8 Months Ago
Add cached WeaponComponent.Player
8 Months Ago
Land sound is exposed
8 Months Ago
Fixed Weapon.Owner, network it properly, fix NRE in WeaponRow
8 Months Ago
use core land sound, we'll layer gear audio later
8 Months Ago
Don't play fun kill sound when you've killed a teammate
8 Months Ago
Spectating orbit cam, hide cursor in third person
8 Months Ago
Converted weapon deploy / holster events (#104)
8 Months Ago
Convert player events (#104)
8 Months Ago
New headshot sounds headshots + helmet hits
8 Months Ago
Move EyeAngles interpolation out of CameraController
8 Months Ago
Convert defuse mode events (#104)
8 Months Ago
IBombPlantedListener -> BombPlantedEvent (#104) Convert game loop events (#104)
8 Months Ago
Convert game loop events (#104)
8 Months Ago
Upped tdm length to 15 mins
8 Months Ago
IBombPlantedListener -> BombPlantedEvent (#104) WIP converting game loop events (#104) Finished converting game loop events (#104) Update game mode prefabs Game loop event fixes
8 Months Ago
Fix third person camera, death cam
8 Months Ago
Fixed dropped weapon trigger not working
8 Months Ago
Fixed sniper scope zoom
8 Months Ago
Fix origin of damage again
8 Months Ago
Adjust anarchist silhouette
8 Months Ago
PlayerOutfitter NRE fix
8 Months Ago
Reduce walk gear db
8 Months Ago
Disallow aiming between sprint, grounded change
8 Months Ago
Clean up weapon-created particles and decals between rounds
8 Months Ago
Headshot sounds play locally if you're the attacker or the victim
8 Months Ago
Ceil applied damage
8 Months Ago
Remove IShotListener, replace with game event Remove IArmorListener, replace with game event
8 Months Ago
Get rid of cancel queue when starting a reload Network fall sound correctly
8 Months Ago
Can cancel single-loader reloads if you try to shoot
8 Months Ago
Adjust M4 irons
8 Months Ago
Add FOV offset when aiming
8 Months Ago
Ensure we don't lose the hitmarker when turning the crosshair off
8 Months Ago
IBombPlantedListener -> BombPlantedEvent (#104)
8 Months Ago
Use libevents for damage / kill events Merge pull request #96 from Facepunch/libevents2 Refactor damage events * Use facepunch.libevents for damage-related events * Broadcast damage before broadcasting kill * Allow modification of damage in event handlers
8 Months Ago
Use libevents for damage / kill events
8 Months Ago
Fix being unable to spectate bots
8 Months Ago
Fixed w_usp referencing the viewmodel instead, my bad
8 Months Ago
Add surface mats
8 Months Ago
Add shooting range to fps test scene
8 Months Ago
Give MP5 a predictable recoil pattern
8 Months Ago
Push headshot sound asset
8 Months Ago
Restructure eye height calc
8 Months Ago
Increase viewmodel lerp speed
8 Months Ago
Add Ping to ScoreboardRow BuildHash
8 Months Ago
Sprinting dampens side movement a lot
8 Months Ago
ViewPunch changes
8 Months Ago
Categorize and name all the weapon components
8 Months Ago
Remove unused log If !IsMultiplayer, create the player - useful for if steam is down for maintenance, or you just want to do singleplayer :thumbsup: Added a bunch of stuff to apply viewpunch/screenshake to weapons when they shoot