reposboxcancel

22,466 Commits over 1,614 Days - 0.58cph!

1 Year Ago
Delete VR project Simplify MaterialSystem2 VR code, don't do any native VR setup Initial basic managed openvr setup - just logs hmd position to console for now Debug all tracked devices Skeletal input data
1 Year Ago
Build the toolbar Fix TreeView not resolving objects for keyboard movement, open state Tweak BaseItemWidget drop callbacks so we can handle dropping on edges differently Fix unit test not initializing Global.Assembly
1 Year Ago
tier0 math include shuffling
1 Year Ago
Add missing <memory> include
1 Year Ago
Start on physics joint Remove physicsdebugdraw
1 Year Ago
Editor: Cleanup logic for opening last loaded project - remove unused code, and lastprojectopened cookie
1 Year Ago
Strip gcsdk Delete toolstyleeditor Delete streamingbootstrap Delete nvtristriplib Delete vdata_editor Delete diffmemstats Delete obj_tool
1 Year Ago
Forces and torques Transformations
1 Year Ago
Add adjustable analog sensitivity for UI
1 Year Ago
AddSphereShape, AddCapsuleShape
1 Year Ago
Linear/angular velocity and impulse
1 Year Ago
Impl the easy body functions Body debug name Transform to matrix3x4_t cast Body get and set transform
1 Year Ago
Get rid of intersectioncontroller
1 Year Ago
Put debug name on physics shape, internal shape doesn't have this anymore Assert out all shape functions that are tricky/unknown Remove GJKProxy, GJKProxyRadius and GetSupport, surely these shouldn't be needed on an interface
1 Year Ago
Impl shape CastRay and CastSphere, get rid of CastBox, probably not used Impl shape GetType Impl shape GetType Bounds and transform casts Impl shape BuildBounds
1 Year Ago
Add math casts
1 Year Ago
Remove RECORD_API_CALL
1 Year Ago
Unlink rubikon from vphysics2
1 Year Ago
Start CPhysicsBody implementation
1 Year Ago
Start CPhysicsShape implementation
1 Year Ago
Remove DistanceToPoint and DistanceToAggregate from physics interface
1 Year Ago
Delete duplicate simd files, how did these get here Add constructors for vector2, quaternion and transform in the lib, needed now we're on C++20
1 Year Ago
▋▉▆█▊ ▄▉▍▅▄▍█▆▉ ▇▊▌▌▍▊▉▍▅ █▊▋▄▄▉▊▌, ▅▊▋▍▅ █▆▍▆▆▋▄▉▄▇ ▊▍▅█▊▌
1 Year Ago
vpc, include in vphysics2 wrap v32, conflicts with mathlib
1 Year Ago
Delete motionmapper Delete mapsorter Delete massmapbuild Delete genesearch (?) Delete standalone_d3d11_benchmark Delete propertyeditor_example Delete depcheck
1 Year Ago
Delete hammer_run_map_launcher
1 Year Ago
Delete vmdl_tweak
1 Year Ago
Remove apkgameassetzipper
1 Year Ago
fann unused
1 Year Ago
Remove vconsole and everything that goes along with it
1 Year Ago
Protect Assembly references in EventSystem / LoadedAssembly We don't want hotload to replace these because we're handling replacing them manually EventSystem: when removing events in assembly, also remove from groups
1 Year Ago
Delete dmxfind Delete mapbuilder Delete phogen Delete resourcecopy Delete sceneimagebuilder Delete vcdgen Delete particle_import Delete modeldoc_import Delete modeldoc_tweak Delete assetrename
1 Year Ago
New tier0 platform compile base OVERRIDE -> override Remove ALIGN_POSTs annotations clean up some unused
1 Year Ago
New tier0 platform compile base OVERRIDE -> override Remove ALIGN_POSTs annotations clean up some unused
1 Year Ago
Fix physicsbody UAF in Trace
1 Year Ago
I think this completely fixes the event system duplicates
1 Year Ago
Remove vmdlcompare
1 Year Ago
Remove audioprocess and audio2haptic
1 Year Ago
Remove psf_to_vsnap and pcf_to_source2lib
1 Year Ago
Remove dmx2collision
1 Year Ago
Remove calibrate
1 Year Ago
Remove pixman Move over cloth chain editor from qphysicscontrols to modeldoc_editor Remove qphysicscontrols
1 Year Ago
Remove more unused parameters from lightbinner Remove remaining crumbs of old sun shadowing, remove unused shadow functions, add bBaked to ComputeDirectLightingForLight
1 Year Ago
New tier0 platform compile base OVERRIDE -> override Remove ALIGN_POSTs
1 Year Ago
Remove CSunLightManager, used for old pre-hlvr sun rendering, a lot of code that's only used for dynamic sunlight different to everything else in light rendering
1 Year Ago
Fixed project settings layout being fucked Don't change window background color when unfocused Header bar Attempt to fix duplicate events in editor (still happening though)
1 Year Ago
▉▄█▍ ▌▋▄▇▊▋▆▇▇█ █▉▉▅▌▌▇▄ ▅▉▅▆▌▇▆▉ ▇▌▊▌▄ ! ▋▊▌▋▉▄█ ▄▌█▉ █▋▊▇▋ ▅▍ ▋▉█▌▌▌▉▌▋▄▄▇█▊█(█, ▊) ! ▌▊▇ ▇▋▌▄▆▄▊▋▄▊▍▌▆▍▍(▇, ▉) ▍▋ ▍▅▊▇▇▄▉▄▌ ! ▄▇▄█ ▄▌▉▄▊█▊▋▆▌ ▋▄▄▅ ▄█▋▅▌▋▄▋ ▅▊▇ ▉▄▋▄▋▊▋▊▉▌ ▇▇▌▋▅▆▄▊ ! ▇▍▇▇▌█ ▉▅▍ █▇▇▆▊▍▊ ▅█▍ ▋▉▅▍██▇▋▅ ▌▇▋█▄▅▌ ! ▊▄▅▅▆ █▊▋▇ ▇▆▉ ▋▇▆▊▊ ▇▆▅▅▍▌ ▌▉ ▋█▆▉▊▌▆▅▌▆ ! ▉▍▆ ▊▇▍▇▊▅▆▋▍ ▌▉▋▅▄ ▌▄▊▋▆▇ ▉▉ ▄▇▅▊█▍█▌▄▋, ▊▇▋ ▍▆▋▆▋▉▋ ▋▊▋▋▉▌ ▇▅▅▉▇▊▊
1 Year Ago
`mask-repeat`: `no-repeat` uses border sampler, `round` acts like `clamp` sboxgame/issues/issues/4061
1 Year Ago
Add Toolbar.Title, .Movable, .Floatable
1 Year Ago
Should fix exception when opening assets