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20,806 Commits over 1,522 Days - 0.57cph!

3 Years Ago
Add rebuild time limit when we change only the text shadow too
3 Years Ago
Remove debug text
3 Years Ago
Fix incorrect DECLARE_BINDABLE on CAnimGraphEditorApp
3 Years Ago
Cache text bitmap for text shadows, don't rebuild all text if we are only updating shadows
3 Years Ago
Add rect Floor/Round/Ceiling operators Temp resnap text subpixel position Trigger D_SCISSOR combo when scissoring is to be done
3 Years Ago
Allow znear and zfar to be changed on Render.DrawScene and UI.Scene
3 Years Ago
Fixed dedicated server crash on startup
3 Years Ago
Fixed key binds not working in VR mode
3 Years Ago
Make ViewDesc internal Add VR.Scale, VR.Anchor Add VR.Active Rename VR.Active to VR.Enabled Fixed window view being fucky Fix crashes when running in non VR
3 Years Ago
Update steamworks sdk to latest Steamworks fixes Tweak default send rates
3 Years Ago
SendRateMin, SendRateMax documentation was wrong, lets try the other extreme
3 Years Ago
Reliable network buffer supports split packets Don't change k_ESteamNetworkingConfig_SendRateMin, k_ESteamNetworkingConfig_SendRateMax Increase SendBufferSize, Make sure SendRateMin, SendRateMax are unlimited Increase network stringtable max data size Update version.h Merge branch 'master' of sbox
3 Years Ago
Initial compute shader API
3 Years Ago
Add Rand.SetSeed Rpc Prediction History
3 Years Ago
Menu assets load after game is compiled Fixed assets with choice/enums not deserializing well
3 Years Ago
Fixed cursor switching tanking framerate
3 Years Ago
Add Rect.ToVector4() Add LayerStack to PanelRenderer Scissoring sets ScissorRect instead of using screen space scissoring
3 Years Ago
Fixed not being able to click stack trace entries to jump to code if addon is not in addon folder
3 Years Ago
Fixed Render.Color not thread safe PanelSceneObject constructor takes a RootPanel RootPanel refactoring for world panels Added Transform.WithPosition/Rotation/Scale
3 Years Ago
ModelDoc: Add manipulator under mouse flag when there's a body under cursor, fixes grabbing not working when physics simulation is enabled
3 Years Ago
ModelDoc: Fix "shoot" tool, just do a simple trace + impulse instead of going through CBaseCombatCharacter
3 Years Ago
Allow instanced drawing in the default vertex format Remove Transform.Pos, Transform.Rot (they've been obsolete for a while) Make panel rendering thread safe Add RootPanel.RenderedManually CustomSceneObject rendering is instanced (breaking change, drawing is now in object space) Update renderingmanager.def Fix FullConnect "handle this address" crash Render.Layer is a property Add PanelSceneObject (wip)
3 Years Ago
ship citizen.vmdl
3 Years Ago
Fix crash on shutdown Merge branch 'master' of sbox
3 Years Ago
Fix some potential access violations in CSceneAnimatableObject::Update
3 Years Ago
Throw exception when trying to create sound stream on an invalid sound
3 Years Ago
Throw exception when trying to write data to an invalid sound stream
3 Years Ago
Add SoundStream.QueuedSampleCount
3 Years Ago
Add audio streaming proof of concept
3 Years Ago
Hammer: Add grid dots setting for 2d view https://files.facepunch.com/layla/1b0111b1/sbox_7JkbhWwAbW.png
3 Years Ago
AnimGraph: Add viewmodel camera option to preview window
3 Years Ago
Include citizen dmx files
3 Years Ago
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3 Years Ago
Fix access violation in CModelHelper::InitModel
3 Years Ago
Added Entity.OnAnimGraphCreated Merge branch 'master' of sbox
3 Years Ago
Ship citizen model sources with game
3 Years Ago
Don't snap text to pixels (no longer needed) Merge branch 'master' of sbox
3 Years Ago
Only fire LobbyInvite_t events for current appid (Ideally the appid should be exposed in the c# callback maybe)
3 Years Ago
Don't try to play empty sound files Added Entity.OnAnimGraphTag( string tag, enum event )
3 Years Ago
Fixed .vtex and .exr working their way into vpks on buildcubemaps
3 Years Ago
Added PropertyAttribute.DeclaringType Make shadows update when they change, fixed color rendering Add Panel.OnLayout (allows you to override the layout position programatically, affects children also)
3 Years Ago
Fix crash when passing a nullptr as a strong pointer to resource (sbox-issues/issues/529)
3 Years Ago
Rubikon: Null check mesh root node in mesh shape cast sphere
3 Years Ago
Rubikon: Check for null shape proxy when building proxy bounds. Could potentially fix access violation in CRnDynamicTree::GetBounds
3 Years Ago
Fix access violation in CQMaterialEditor::SaveMaterial
3 Years Ago
Category in PackageQuery Property SetValue will try to convert to/from string Merge branch 'master' of sbox
3 Years Ago
Fix CSoundEventManager::ProcessSoundEvent cocking up when vsnd_files is null or has no elements
3 Years Ago
Fixed creating entities in [Input]s throwing an error
3 Years Ago
Undone pixel snap stuff - it causes too many issues. Will find better way for smooth positioning world panels.
3 Years Ago
Vector2, Vector3, Angles, Rotation JsonSerialize roundtrip tests (and fixes)