124,794 Commits over 4,171 Days - 1.25cph!

7 Years Ago
diving tank can be added to vending machine blue keycard available at compound tools machine grenades should no longer go through monument walls hostile activities mark you as hostile for 30 minutes instead of 5-10 now
7 Years Ago
missing file
7 Years Ago
Testing skydome Reflection Mode as None
7 Years Ago
fixed puzzlereset settings not being saved
7 Years Ago
Network++
7 Years Ago
added audio to blast door and wheel
7 Years Ago
scientists drop sometimes drop green keycards
7 Years Ago
dive sites won't despawn with players nearby
7 Years Ago
compile fix
7 Years Ago
Blast door sounds
7 Years Ago
Fix to Airfield puzzle flow Reverted generators player pos transforms across levels unless using a different transform location
7 Years Ago
Force culture to invariant culture so console string parsing isn't fucked in some countries
7 Years Ago
Fixed Hapis broken industrial buildings
7 Years Ago
Preserve custom map file name when saving to disk Fixed world cache cleanup for procedural maps
7 Years Ago
Compile fix
7 Years Ago
Fix to Powerplant puzzle flow
7 Years Ago
Map files contain world size so custom maps can be any size
7 Years Ago
removed legacy barricades in mines at MT
7 Years Ago
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7 Years Ago
World initialization logging tweaks
7 Years Ago
Final check over generators
7 Years Ago
Fix to Powerplant puzzle flow
7 Years Ago
Fixed an exploit where you could loot a through a window on Powerplant
7 Years Ago
Fixed NRE on static maps (Hapis, Savas, Craggy)
7 Years Ago
Workaround for current reflection probe limitaton on d3d11 (sky only refl)
7 Years Ago
Scene2Prefab water wells
7 Years Ago
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7 Years Ago
Fixed IndexOutOfRangeException on Hapis Island
7 Years Ago
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7 Years Ago
Loot balance outside puzzles
7 Years Ago
Network++
7 Years Ago
Fixed grass being invisible with certain shadow mode settings
7 Years Ago
Hapis spawn group fix
7 Years Ago
Some visual polish
7 Years Ago
Touched shaders affected by refl
7 Years Ago
GenerateCode skin approval
7 Years Ago
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7 Years Ago
Fixed deferred mesh decals occasionally not working; using non-instanced fallback
7 Years Ago
card readers keep door open until puzzle resets
7 Years Ago
Removed RendererBatch scripts from pipe sets
7 Years Ago
Scene2Prefab
7 Years Ago
Hapis test
7 Years Ago
Fixed tangents on pipe_a_valve (graphics glitches) Added barrel spawner to CraggyIsland
7 Years Ago
more fixes
7 Years Ago
Another attempt at fixing Hapis loot spawn
7 Years Ago
Shifted recyclers out on Powerplant and Sewer Branch
7 Years Ago
Add a small random tick variance to timers for sensory and reasoning system, to reduce the amount of agents that tick in the same frame.
7 Years Ago
Reverted some spawn changes on Hapis
7 Years Ago
Fixed roof jump exploit at WTP
7 Years Ago
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