196,574 Commits over 4,110 Days - 1.99cph!

bot
9 Years Ago
Automated Windows Build #346
bot
9 Years Ago
Automated Linux Build #346
bot
9 Years Ago
Automated OSX Build #346
9 Years Ago
Merge /mcore Ignore value of mat_requires_rt_alloc_first in first call to EndRenderTargetAllocation
bot
9 Years Ago
Automated Linux DS Build #345
bot
9 Years Ago
Automated Windows Build #345
bot
9 Years Ago
Automated Linux DS Build #344
9 Years Ago
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bot
9 Years Ago
Automated OSX Build #344
9 Years Ago
Updated localization files
bot
9 Years Ago
Automated Windows Build #344
9 Years Ago
Merge from main
bot
9 Years Ago
Automated Linux Build #344
9 Years Ago
human ragdoll prefab
9 Years Ago
Fixed UnitMovementSpeedTriggerSettings tweaks
9 Years Ago
vm anim source update
9 Years Ago
Added Hungry Effect Exposed EffectSettings.IconColor in editor Effect tweaks
9 Years Ago
Only Effects that are flagged ExposedToPlayer will shw on the UI
9 Years Ago
Fixed view thing again
9 Years Ago
Fixed walking effect trigger
9 Years Ago
deer ragdoll prefab
9 Years Ago
UnitSettingsEditor.UpdateViewRagdoll respects collider types
9 Years Ago
Fixed group creation bug
9 Years Ago
stone sfx added
9 Years Ago
Hooked up some FX. Data save
9 Years Ago
UnitView won't add FixedJoint to spine if one is present
9 Years Ago
Auto setup of FixedJoint on spine in UnitView UnitView ragdoll sync from ref prefab tool
9 Years Ago
stone
9 Years Ago
Updated prefabs, added ragdoll stuff
9 Years Ago
more fiya sf
9 Years Ago
fire sfx
9 Years Ago
move buldings to match game tree
9 Years Ago
adding missing files
9 Years Ago
Moved animal and humans to match the game tree so can be easily navigated between in explorer
9 Years Ago
Scene save and some sound ref fixes
9 Years Ago
Fixed view management NRE. Deleted old sound folder...
9 Years Ago
tools2 max
9 Years Ago
latest art data
9 Years Ago
Fire sfx
9 Years Ago
re-arrangement of sfx
9 Years Ago
Removed DataAsset.Id Removed duplication reflection utility class "Fixed" weird compiler error related to GroupSettings.Create...
9 Years Ago
SFX folder re-arrangement
9 Years Ago
improved river sfx
9 Years Ago
Moved ViewManagement from base BeforeEditor to EntitySettingsEditor
9 Years Ago
DataAsset no longer implmenets IPersistent, removed IDataAsset interface
9 Years Ago
added export path
9 Years Ago
alligator sfx
9 Years Ago
baby mammoth trumpet
9 Years Ago
very placeholder much deer death
9 Years Ago
Changed AtmosphericMusicSettings to use a bundle system, with one tag per asset and tags per bundle