reporust_rebootcancel

156,617 Commits over 4,566 Days - 1.43cph!

8 Years Ago
[D11] [Audio] Adds more sub tab sfx
8 Years Ago
[D11] [Audio] Adds more sub tab sfx
8 Years Ago
[D11][Tutorial] Changes for Issue #1741, crafting tasks now checks player inventory to account for already crafted items
8 Years Ago
Removed camera from UIIngameHUD scene
8 Years Ago
[D11] [Audio] Adds refresh game sfx
8 Years Ago
[D11] [Audio] Adds refresh game sfx
8 Years Ago
[D11] [UI] Update to Create game UI buttons
8 Years Ago
Some corrections + rebaked sets/assets Removed deprecated code
8 Years Ago
[D11] [UI] Update to Create game UI art
8 Years Ago
[D11] Disable permission check XB1
8 Years Ago
[D11] [UI] added item names for ingredients in the crafting screen
8 Years Ago
8 Years Ago
[D11] proper fix for conflicts
8 Years Ago
[D11] Disable XB1 permission check for now
8 Years Ago
[D11] [UI] better fix for compile error
8 Years Ago
[D11] Fix conflicting SERVER/CLIENT routiners
8 Years Ago
[D11] [UI] compile error fix
8 Years Ago
8 Years Ago
[D11] [UI] removed a print string
8 Years Ago
Windmill electric FX Better lantern glow Lantern sound is tiny instead of small Some bounce improvements Hobobarrels tweaked for fog Fixed some duplicate/wrong scripts Wall cabin lanterns not supersized Scene2prefab
8 Years Ago
Remaining cabins. Optimization pass.
8 Years Ago
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8 Years Ago
Scene. Converted expensive point light shadows into spots on the walkway lanterns.
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
8 Years Ago
[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
8 Years Ago
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world
8 Years Ago
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world
8 Years Ago
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8 Years Ago
[D11][Tutorial] Fix for not being able mount the boat (requires pre-process client/server prefabs)
8 Years Ago
Oilrig_1 scene2prefab (fix attempt)
8 Years Ago
8 Years Ago
[D11] [UI] updates to hint triggers
8 Years Ago
[d11][Audio] Updated server refresh audio, recreated as non tonal one-shot fx for button clicks
8 Years Ago
[D11] [UI] implemented the ore and tree mini game HUD hints, and the torch, stopped the hints from flickering sometimes
8 Years Ago
[D11] XB1 privilege check + client side checks for access to multiplayer/chat features
8 Years Ago
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8 Years Ago
[D11] [Audio] Fix map zoom sfx
8 Years Ago
[d11][Audio] Fixed missing sounds from Bradley APC, wav was silent for some reason. Also improved roll-off and filtering with distance behaviour
8 Years Ago
[D11] [Audio] Fix map zoom sfx
8 Years Ago
[D11] [Audio] Fix popup audio spamability
8 Years Ago
[D11] [Audio] Fix popup audio spamability
8 Years Ago
Update to 2019.1.0f1
8 Years Ago
Merge 34141 from main/unity2019.1 - Fix broken water
8 Years Ago
Merge postprocessing update from main/unity2019.1
8 Years Ago
8 Years Ago
[D11] Fix line endings in pie menus