162,147 Commits over 4,597 Days - 1.47cph!

5 Hours Ago
Keep the minicopter physics body on the client
5 Hours Ago
Predict the piloted helicopter on the client
5 Hours Ago
Add a tick sequence to mounted player input
5 Hours Ago
Fix pooled helicopters not ticking on the client
5 Hours Ago
Share helicopter flight code with the client
5 Hours Ago
FPV Goggles - Updated placeholder model, fixed rigging *https://files.facepunch.com/mauroavalos/2026/November/11_16-37-LongDorking.jpg
5 Hours Ago
Added item information panel customization * https://files.facepunch.com/raul/2026/November/11_20-36-EquatorialSilkworm.mp4
6 Hours Ago
Added generic item; plugins can use these to create custom deployables and consumables * Deployable mode can be server configured: show/hide blueprint vm, guide primitive shape with pos/rot/scale offset * Consumable mode will trigger a hookable consume action * Custom item inventory actions (action name, icon, tooltip and disabled status - greyed out) * https://files.facepunch.com/raul/2026/November/11_19-29-ZanyGangesdolphin.mp4
Today
Give the shoulder camera its own, narrower field of view
Today
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Today
Preview window animation fixes
Today
Notification window
Today
Settings search fixes
Today
Quit modal
Today
Main menu's demo window
Today
Gesture settings tab
Today
Move players in and out of a raid behind the loading screen
Today
Show the safe pocket beside whatever is being looted
Today
Show a lift-off countdown near a lit extraction balloon
Today
Stop raid fights making players hostile at the hub
Today
Keep sleeping bags, beds and beach towels out of extraction
Today
Hackweek: Standard Blend V2 shader for vehicles and large objects
Today
Hackweek: fix the sticker tab label and fit its icons beside the preview
Today
Hackweek: free sticker placement on the repair bench
Today
Hackweek: 3D sticker preview on the repair bench, stickers on AK skins
Today
Hackweek: sticker socket tool, more weapons, holo stickers, bench rotation
Today
Hackweek: move AK sticker socket 1 over the painted smiley
Today
Hackweek: weapon stickers
Today
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Today
minor change
Today
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Today
Change default max connections from 1024 -> 2048
Today
Improvements to RakNet * Threaded send with four sender threads * Ensure players are split and sticks to one thread each (to prevent datagrams corrupting)
Today
Meta files
Today
server.outbox now also flushes right after the player cycle, so positions and snapshots aren't held until the end of the frame on slow servers
Today
Changeset: 170551 merge from ddraw_parent_fix
Today
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Today
Merge remote-tracking branch 'origin/procgen_fix_inland_spawns' into hackweek_beach_spawn_improvements
Today
Turn the extraction hub and shoulder camera on by default
Today
merge from ontriggerstay-cleanup
Today
removed OnTriggerStay usage on drone, the code was dead anyway
Today
Add a server setting that keeps everyone in the shoulder camera
Today
Turn Outpost into the extraction hub with a stash, unlocks and saves
Today
Put Outpost on the extraction map
Today
Merge branch 'main' into hackweek_panels
Today
Cleanup
Today
Merge pull request #9 from Facepunch/40MM_Selective_Loading
Today
FPV Drone - Updated UI with dynamic elements indicating pitch and roll angles in an artificial horizon. Updated localization *https://files.facepunch.com/mauroavalos/2026/November/11_11-36-SubduedAngelfish.mp4
Today
FPV Drone - Hooked up the new camera effects to the drone and fixed a lot of compile issues from the new unity versions. Updated Localization. Updated RCMenu and CCTVOverlay scripts to support custom hud override and hide it for the fpvdrone. Updated Main Camera with new fpvdrone camera effects. Added new effects, overlay script and rrp postfx volumes
Today
Added Multiple shell loading function to Shotguns *https://files.facepunch.com/alfiebirch/2026/November/11_14-14-LeanPlankton.mp4 Added the ability to add multiple different types of shotgun shell in the chamber.