200,154 Commits over 4,140 Days - 2.01cph!
Optimised mesh. Texture tweak. Marmoset material added to char02 in animViewer scene. Lighting tweak.
Trying FloatStrict (even though it shouldn't make a difference with SSE register math?)
Modified best shot selection, now checks whether can move in time, previously just ignored this value!
rexported wild west environment with court unwrapped and temp texture, fixed bad vert on grating, added court texture psd