195,819 Commits over 4,110 Days - 1.99cph!

8 Years Ago
Fixed layer on static doors
8 Years Ago
Added prevent building volumes to harbors
8 Years Ago
Updated RenderInfo
8 Years Ago
8 Years Ago
Screenspace shadows
8 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
8 Years Ago
Added LOD's and colliders to the truck cabin
8 Years Ago
Added truck cabin lod and prefabs.
8 Years Ago
8 Years Ago
8 Years Ago
updated ASE, compile fix hack
8 Years Ago
5.5 fix
8 Years Ago
Merge from save140
8 Years Ago
Merge from save140
8 Years Ago
Bundles
8 Years Ago
Manifest
8 Years Ago
updated navmesh components for 5.6b3
8 Years Ago
Network++ Save++
8 Years Ago
Truck cabin merge
8 Years Ago
minor crap
8 Years Ago
dont bother saving/loading smartObject subscriptions or reservations for now
8 Years Ago
missed a bit
8 Years Ago
minor DistanceConsideration optimisation
8 Years Ago
better smartobject interaction API wip
8 Years Ago
SmartObject cleanup, cleaner interaction position persistence, reserverations and subscriptions find references to InteractionPosition on load
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
8 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
8 Years Ago
fixed flag trggers being in navmesh hotbar tweaks, should prevent some exploits
8 Years Ago
qos/rate
8 Years Ago
reset animator triggers when entering the movement or aiming states, fixed projectile damage positioning
8 Years Ago
effects cleanup index range check projectile data + gizmos improvements ability data
8 Years Ago
save
8 Years Ago
damage dealing NRE fix
8 Years Ago
reset aimedAbilityIndex on exit playerAimingState
8 Years Ago
aiming improvements
8 Years Ago
out of range catch
8 Years Ago
save
8 Years Ago
again
8 Years Ago
qos channels
8 Years Ago
Map
8 Years Ago
things
8 Years Ago
NRE fix
8 Years Ago
moving states into static holder classes rather than nested in the now abstract base types
8 Years Ago
FSM cleanup
8 Years Ago
FSM state types enum
8 Years Ago
Map stuff