193,448 Commits over 4,079 Days - 1.98cph!
Options toggle alignment fix
missing seed panel
fixed explosive information panel
player preview glow changes
Another scenario snapshot path fix
Fixed bad path in ScenarioEditor/GetScenariosInfo snapshot path
Various form element things
Fixed crash on DrawMeshInstanced by using an empty material block
Make held items use same physmat as players (was getting stuck on corners)
Fixed ScenarioEditor snapshot texture copy creating texture of the correct size
Merge from PlayerCollisions
Added animations folder (implement if there's time)
Added palceholder stunned vfx, removed animator from playermodel
Merge from custom scenarios branch
PlayerObjectives IOE queue fix
More UI
Dropped items in collision have velocity set to 0
Don't toss item on collision
Players drop items on collision
fixed floating geo on male facial hair 01 and added a bit more density on chin area, fixed wrong morph target order on female eyebrows, creating dye material sets
Updated T joint thickness
Added cap base color override option to hair dye
Updated conditional model test of the bottom roof piece
Initial knockback, placeholder stunned vfx
More layout rebuild fuckeries
Force layout rebuild to fix UI issues in start game screen
FOV projector doesn't effect TransparentFX
Player preview protection tooltips