193,454 Commits over 4,079 Days - 1.98cph!

7 Years Ago
removed door inner
7 Years Ago
Added descriptions to level select
7 Years Ago
Added new levels to build Made kitchen chair not cost 0
7 Years Ago
Proper fix for player preview shaders
7 Years Ago
Added Multi-Level scene Made fov based on player height Scaled walls below ground Added playerblocker layer
7 Years Ago
created hat files, definition and prefab for graduation (tutorial) hat. generated icon for graduation hat. tutorial now equips graduation hat to player avatar.
7 Years Ago
wip graduation cap
7 Years Ago
Camera bug fix
7 Years Ago
Lotsa shit.
7 Years Ago
cam fix
7 Years Ago
tutorial hat tech ;)
7 Years Ago
Subtracting 13576
7 Years Ago
spectate cam + tweaks.
7 Years Ago
Fixed option sliders from resetting to 0 when they shouldn't, to fix all audio getting muted when entering options screen.
7 Years Ago
merge into main
7 Years Ago
invisible player preview fix GEqual
7 Years Ago
Jenkinsfile
7 Years Ago
Rough end of round star score
7 Years Ago
candlehat hotfix
7 Years Ago
code definable grid of points around the seleted unit the camera checks before zooming in to allow player to walk behind small objects
7 Years Ago
Toggles
7 Years Ago
Version++
7 Years Ago
jekinsfile 2017.2.0p2 shader fixes
7 Years Ago
Hopefully fixing options toggle alignment issues
7 Years Ago
Reduced height of walls again (maybe do an xcom style see through walls in the future?)
7 Years Ago
Fixed Trigger.TribeWipedOut not checking other group classes when evaluating whether all tribes have been wiped out Removed debug log spam from Actions.MoveAsAParty
7 Years Ago
Updated contracts with fail state and fail timer
7 Years Ago
fixes and tweaks
7 Years Ago
Added intro level
7 Years Ago
more
7 Years Ago
disabled menu buttons for stuff other than tutorial, don't connect to server etc.
7 Years Ago
disabled end turn button
7 Years Ago
fixes, turn 15. tutorial shutdown
7 Years Ago
merge
7 Years Ago
Temporarily hardcoded some convars. Various other things.
7 Years Ago
Tweaks
7 Years Ago
* Added L4D2 spawnpoint entity * Implemeneted DHorizontalScroller.Clear * GitSync: DNumberWang improvements, click to drag to change value, scroll to change value
7 Years Ago
Save
7 Years Ago
Added TribeWipedOut trigger Added new built-in scenario "kill the fuckers" in which said fuckers must be killed Scenario tempalates can override creation via prefab
7 Years Ago
Circle
7 Years Ago
tree game optimization
7 Years Ago
Fixed some floating geometry on light facial hair 01 chin area. Tweak hair materials to have less specularity in shadow. More dye material presets. Re-enabled dark to use more than hairstyle 03
7 Years Ago
Scenario editor cleanup
7 Years Ago
Objectives data simplification Editor UI
7 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
7 Years Ago
skin approval
7 Years Ago
turn 15 wip
7 Years Ago
map fixes for mod support
7 Years Ago
90 degree camera clicks now also bound to Q and E
7 Years Ago
bandana bullet protection halved headdress melee protection reduced by 20% fully body armor values are displayed properly implemented primitive box model