243,189 Commits over 3,898 Days - 2.60cph!

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8 Years Ago
Automated OSX Build #644
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8 Years Ago
Automated Linux DS Build #644
bot
8 Years Ago
Automated Linux Build #644
8 Years Ago
Some groundwork for .properties support in addons
bot
8 Years Ago
Automated Windows Build #643
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8 Years Ago
Automated Windows Build #642
8 Years Ago
Updated language files
8 Years Ago
Encode instance position offset into texcoord1 on batched meshes
8 Years Ago
Fixed viewmodel bob looking odd (from the optimizations)
8 Years Ago
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8 Years Ago
▋▇ ▊▅▌▇▌▋ ▉▇▋▅ █▄ ▄▍▌▋ ▉██▋▊ █▄▍▄▇ ▋▋▊▄▅▅ ▅▉ (▆▍▆▌▄▅▊▄ ▇▌▊▅▋▉▉ █▆▅)
8 Years Ago
binoculars viewmodel / worldmodel prefabs
8 Years Ago
binoculars prefab
8 Years Ago
binoculars fbx changes, LODS & fuzz
8 Years Ago
squad editor unit placement now checks map file for valid placement data
8 Years Ago
multi map squad editing wip
8 Years Ago
Fixed some AI designer issues (not grabbing blackboard writes from all DSE elements in the behaviour chain editor). Added help box explanation of behaviour chain injector elements/modes DespositItem action has target validation modes (container, building, machine) Added DataAsset.CustomCategory string field for additional editor menu/dropdown groupings
8 Years Ago
Deposit cleanup, deleted old DepositToBuilding Action asset
8 Years Ago
Delete old material
8 Years Ago
Bunker room prop placement update
8 Years Ago
Bunker door LOD fix
8 Years Ago
Industrial fixtures / vents
8 Years Ago
Buildings now use Deposit To Building From Intention.
8 Years Ago
Fixed player's deposit goal plan for human building ai. Removed old DepositToBuildingSettings.
8 Years Ago
Minor tweaks
8 Years Ago
Deposit to Building from Intention now use the new Building Requirement intention.
8 Years Ago
Deposit improvements
8 Years Ago
Added new interaction intention generation method for building requirements Added intention generation help text boxes to InteractionSettingsEditor
8 Years Ago
added a BoardViewController state for squad/map editor controller states to build off
8 Years Ago
DepositItemSettings optimisation
8 Years Ago
Double barrel shotgun world model re-creation
8 Years Ago
Fixed issues with shader animation for building construction and campfire
8 Years Ago
more
8 Years Ago
greybox material mapping on structures progress
8 Years Ago
Fixed disconnect issue
8 Years Ago
more
8 Years Ago
Cherry picked 19781
8 Years Ago
progress launch_site floodlights greybox
8 Years Ago
suspension cast
8 Years Ago
merged in matts stuff
8 Years Ago
added version checking to formation files
8 Years Ago
added default formation Formation to Board protobuf
8 Years Ago
Added FX for NPCs receiving welfare
8 Years Ago
wip
8 Years Ago
Pedestrian NPCs no longer drop their items on death
8 Years Ago
Oops, don't comment out Bill's code.
8 Years Ago
Cleaned up all warnings outside of the building system
8 Years Ago
Fixing some stuff that was broken in CLIENT or SERVER modes from the meth_cooking branch. Leaving OnInteract in ItemContainerEntity broken as it's more complex to fix.
8 Years Ago
Forgot one...
8 Years Ago
Created a unified inventory access to treat multiple inventories as one. Unified IItemRequestReceiver all into the base Character class except for the shop hack.