243,189 Commits over 3,898 Days - 2.60cph!
Bunker door prefab and placement
Attack/eat position fixes
locked state for map editor
Added PlaySound to animal animators
Animal attack/eat sounds
Bolt rifle world model re-creation
airfield unreachable door barricade, line of sight culling fixes
Airfield underground culling volumes setup
Automated Windows Build #641
Automated Linux DS Build #641
Automated Linux Build #641
Fixed crash in CFourWheelVehiclePhysics::IsEngineDisabled when internal vehicle is null
Fixed crash in CModelRender::UpdateStaticPropColorData
Fixed (badly) division by zero in CTextureAllocator::GetTextureRect
AI cash stat sync to client
Drug sale FX. Interaction transition fix.
Automated Windows Build #640
Automated Linux DS Build #640
Automated Linux Build #640
▅▆▌▊▄ ▄▊█▉ ▍▋▌▅▅▇▉ ▄▋▄▇'▉▇ █▉▊▍▍ ▆▇▊▆ ▍ ▄▇▅▅▄ ▌▇▄ ▄▍█▊ ▇█ █▅▇▉▉
Better interaction transitions
Added WiseGuys tools option to skip the initial spawn screen when in editor
Adding key info to NPC interaction
Automated Windows Build #639
Automated Linux DS Build #639
Automated Linux Build #639
Automated Windows Build #638