239,366 Commits over 3,837 Days - 2.60cph!

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10 Years Ago
- Fixed prediction issues with networked vectors and booleans - Fixed an issue where a newly created entity would inherit networked variables from a previously deleted entity using the same edict
10 Years Ago
[zombies] added BaseEntity subclass
10 Years Ago
Various env tweaks.
10 Years Ago
tweaked the player animation speeds so they're more in synch with the player movement;