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6,757 Commits over 2,496 Days - 0.11cph!

9 Days Ago
merge from satellite_crash
9 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
9 Days Ago
Merge from main
10 Days Ago
Targeting flashes
10 Days Ago
More map anim/behaviour tweaks
10 Days Ago
Switch to delta
10 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
10 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
10 Days Ago
Lerp satellite targeting adjustments.
11 Days Ago
Compile fix
11 Days Ago
Add prevent building volume to crash remains
11 Days Ago
Codegen
11 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
11 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
11 Days Ago
Disable detect collisions for falling satellite
11 Days Ago
Menu priorities
11 Days Ago
Inventory access always available. Mount hidden until powered.
11 Days Ago
Tweak remains offset
11 Days Ago
Disable free powerup in the editor by default
11 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
11 Days Ago
Rename inventory access menu
11 Days Ago
SatelliteData.cs cleanup
11 Days Ago
Merge from main
11 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
11 Days Ago
Switch from hardcoded tech trash define to ItemAmount
11 Days Ago
Trigger server notification on impact not stage 2 start
11 Days Ago
SatelliteData translation phrases
12 Days Ago
Add support for real windows notifications
12 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
12 Days Ago
Metas
12 Days Ago
Comment cleanup
12 Days Ago
Same for SatelliteCrash
12 Days Ago
Splitting to partials
12 Days Ago
Misc cleanup
12 Days Ago
Merge from refactor
12 Days Ago
Merge from main
12 Days Ago
Loot ground scatter now has additional checks
12 Days Ago
SatellitePendingCrashSite prefab fixes
12 Days Ago
Metas doing my head in
13 Days Ago
Compile fix
13 Days Ago
Major refactor/cleanup wip
13 Days Ago
Merge from main
13 Days Ago
Merge from main
16 Days Ago
Merge from u6fixes
16 Days Ago
Change default ADS sensitivity multiplier to 0.2
16 Days Ago
merge from u6fixes
16 Days Ago
Gamepad works again. More debug updates.
16 Days Ago
More fixes. Some debug commands.
16 Days Ago
More fixes to use new input system.
16 Days Ago
Another fix