5,615 Commits over 2,223 Days - 0.11cph!
Auth player on wheel unlock
Sails and anchors are now only usable if authd
Handle auth transfering between bbs and boat
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More wip.
Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
Reparent colliders in edit mode
Add health threshold based speed reduction.
Start reducing max thrust below this threshold, down to a minimum of 10% thrust.
Rebalance health contribution for boat pieces.
Add some damage debug.
Bunch more very WIP including:
client side player boat entity dimension synching
block collider reparenting
enabling building priv for player boats
steering wheel vehicle priv basics
some additional serialization and protbuf
Vis/parent checks for auth wip
Check for double priv.
Save file update.
Refactor VehiclePrivilege IsDriver checks to CanModifyAuth
Add playerboat_privilege entity.
Setup entity for player boat.
Manifest.
PlayerBoat prefab cleanup
Merge from parenting_trigger_tests
Only attempt to find and switch parent triggers for hull boocks
WIP handling of trigger parenting between edit/final modes
Add SetSailsOpen(distance, flag) debug console command to make testing easier
Clicked by mistake, missing file.
Bunch of stability experiments/hacks
Add convar to toggle boat building block damage forwarding behaviour.
Individual trigger re-parenting test.