userAdam Wcancel
reporust_rebootcancel

5,615 Commits over 2,223 Days - 0.11cph!

3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
3 Months Ago
Merge from m ain
3 Months Ago
Deployables can now be deployed on boats at sea
3 Months Ago
Merge from placement_improvements
3 Months Ago
Construction setup. Block fixes.
3 Months Ago
Applied same to temaining hull block types.
3 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
3 Months Ago
Wheel
3 Months Ago
Merge from steering_wheels
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Comment
3 Months Ago
Layer changes
3 Months Ago
▉▋▌▆▇ ▊▊█▍ ▄▅▇▇▌█▅▅_▍▌▊█▋▇▅▇_▍▄▌▄_▍▋▆▆▄▄█
3 Months Ago
Clamp max velocity
3 Months Ago
Sail and steering wheel bounds cleanup
3 Months Ago
Setup some basic steering wheel visual turning
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
3 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
3 Months Ago
Mass/health block tweaks
3 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
3 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
3 Months Ago
Placeholder icons for boat building station, sail, steering wheel.
3 Months Ago
Remove previous temporay forced global disabling of RendererBatch
3 Months Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
3 Months Ago
BBS collider tweaks. Improve ladder placement.
3 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
3 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
3 Months Ago
Merge from naval_update
3 Months Ago
SimpleFloatingEntity compile fix
3 Months Ago
ifdef rework to allow for client side boat validation checks
3 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
3 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
3 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Terrain deploy volume
3 Months Ago
3 Months Ago
Block placement rules wip
3 Months Ago
Remove RendererBatch from whitebox pieces
3 Months Ago
Manifest
3 Months Ago
Merge from parent
3 Months Ago
Finally fixed it
3 Months Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
3 Months Ago
Fixes
3 Months Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
3 Months Ago