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6,623 Commits over 2,404 Days - 0.11cph!

53 Days Ago
Merge from parent
53 Days Ago
Merge from parent
53 Days Ago
Merge from main
53 Days Ago
Don't run unecessary boat building finishing stuff if BBS is killed under normal finish building circumstances.
53 Days Ago
Slightly delay BakeDragAngles on init
53 Days Ago
Merge from parent
53 Days Ago
Merge from naval_update
53 Days Ago
Merge from small_engine_colliders_fix
53 Days Ago
Merge from parent
53 Days Ago
Merge from naval_update
53 Days Ago
merge from naval_update
53 Days Ago
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53 Days Ago
Optimise HasRequiredItem
53 Days Ago
Only show block and deployable limits if enabled and above a threshold.
53 Days Ago
Always show the edit/finish options but show an error toast when on cooldown.
53 Days Ago
Kill boat during load if it saved when sinking
53 Days Ago
Bunch more wip/experiments
54 Days Ago
Merge from parent
54 Days Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
54 Days Ago
Merge from parent
54 Days Ago
Profile save
54 Days Ago
Merge from naval_update
54 Days Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
54 Days Ago
Simplify wooden collision
54 Days Ago
Merge from parent
54 Days Ago
Merge from small_engine_col_simpler
54 Days Ago
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54 Days Ago
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55 Days Ago
Get rid of a .toarray
55 Days Ago
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55 Days Ago
Added playerboat.kill_all_above_deployable_count command.
55 Days Ago
Merge from deployable_limit
55 Days Ago
Enforce limit
56 Days Ago
Deployable limit convar wip
56 Days Ago
Track/assign editing boat. Toggle finished flag.
56 Days Ago
56 Days Ago
Compile fix
56 Days Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
56 Days Ago
Applying all my recent shelved work.
56 Days Ago
Merge from naval_update
56 Days Ago
merge from naval_update
56 Days Ago
Prevent storage adaptor placement on boats
57 Days Ago
Merge from naval_update
59 Days Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
59 Days Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
60 Days Ago
Debug drawing
60 Days Ago
Merge from naval_update
2 Months Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
2 Months Ago
Remove the word Player from a bunch of PlayerBoat static functions
2 Months Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)