userAdam Wcancel
reporust_rebootcancel

4,305 Commits over 1,919 Days - 0.09cph!

3 Months Ago
Added the biro dart model as the placeholder model for bone dart. Setup dart prefab and world model.
3 Months Ago
wip applying modifiers
3 Months Ago
Added new Dart ammo type. Added a basic damage bone dart item. Set blowpipe internal mag to use darts.
3 Months Ago
Fixed folder conflict
3 Months Ago
Applied shelved placeholder item setup
3 Months Ago
Merge from main
3 Months Ago
Setup for all weapon rack variants
3 Months Ago
Merge from main
3 Months Ago
Cleanup, remove debug logging.
3 Months Ago
Option to disable input during rendering (default to disabled)
3 Months Ago
Merge from main
3 Months Ago
Merge from twitchdropsrender
3 Months Ago
Close the recorder window after completion.
3 Months Ago
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
3 Months Ago
Merge from main
3 Months Ago
Compile fix
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Merge from sun_direction
3 Months Ago
Added menu option
3 Months Ago
Added the ability to not apply light direction, convar'd.
3 Months Ago
wip/test changes
3 Months Ago
Merge from main
3 Months Ago
Option to stop unity play mode on completion.
3 Months Ago
Option to automatically open the render output root folder in explorer/finder when batch rendering has finished. User definable output fulder name. Added a context menu to open render folder.
3 Months Ago
Automated lighting config can now be enabled/disabled at batch and individual item levels. Put text area for URL pasting at the top of the inspector area.
3 Months Ago
Automate lighting group toggling for each item in the batch render process. Scripts for configuring and enabling/disabling per-item lighting rigs.
3 Months Ago
Removed some spam now I've tracked down issues.
3 Months Ago
Found and fixed cause of repeat skin changes not working.
4 Months Ago
Test scenee
4 Months Ago
Render folder paths and filenames now use the format "ItemName/SkinName/ItemName - SkinName_xxx"
4 Months Ago
Added PrepareScene_PreRecord for init between takes. Zero out Rotation parent for each take.
4 Months Ago
Add my own test duplicate of twitch render scene before I destroy it
4 Months Ago
More batch rendering progress.
4 Months Ago
Merge from parent
4 Months Ago
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
4 Months Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
4 Months Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
4 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
4 Months Ago
wip hotswap urls
4 Months Ago
Pastable URL support
4 Months Ago
Apply workshop URL skin when starting scene. More tests.
4 Months Ago
Skip apply test
4 Months Ago
Merge from hurt_overlay_changes
4 Months Ago
Merge from main
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
4 Months Ago
Merge from hood and cuffs
4 Months Ago
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