userAdam Wcancel
reporust_rebootcancel

7,132 Commits over 2,557 Days - 0.12cph!

22 Days Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
22 Days Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
23 Days Ago
Merge from PMM
23 Days Ago
Hook up particles to stage based inspector references for later. Realm remove particles server-side
23 Days Ago
LOD / distance fixes. Clamp satellite.descent_seconds to min of 60 seconds as it needs this long for correct transitions
23 Days Ago
LOD/fake render setup for new stuff
23 Days Ago
Enable model
23 Days Ago
Fixes
23 Days Ago
Re-add to prefab
23 Days Ago
Debug rendering for directions
23 Days Ago
Rotate impact effect to match satellite travel direction
23 Days Ago
Merge from PMM
23 Days Ago
Comment purge/cleanup
23 Days Ago
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
23 Days Ago
Add terrain raycast checks, default off, behind a convar.
23 Days Ago
Merge from satellite_crash
23 Days Ago
Fixed a bug in satellite.launch
23 Days Ago
merge from satellite_crash
23 Days Ago
Satellite.launch now includes trhe usual debug rendering for target location.
23 Days Ago
Merge from satellite_crash
23 Days Ago
Codegen
23 Days Ago
Merge from satellite_crash
23 Days Ago
Merge from PMM
23 Days Ago
Merge from crash_fix
24 Days Ago
Default satellite client positioning changes to off. Default flat land serverside gating on.
24 Days Ago
Crash fixes/tweaks/wip
24 Days Ago
GetExtrapolationTime tweak
24 Days Ago
Remove old placeholder explosion/effect, use new one.
24 Days Ago
merge from satellite_crash
24 Days Ago
Moved fuel counts to convars
25 Days Ago
Merge from recyclebin_storage
25 Days Ago
Merge from main
25 Days Ago
Merge from PMM
26 Days Ago
WIP industrial crafter support
26 Days Ago
Merge from main
26 Days Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
26 Days Ago
Rework satellite loot setup to be inspector driven
26 Days Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
26 Days Ago
Merge from satellite_crash
26 Days Ago
S2P launch site to get control computer changes
26 Days Ago
Enable saving on static control computer
26 Days Ago
Merge from PMM
29 Days Ago
Bump CPS
29 Days Ago
Additional potential UI state/race fix
29 Days Ago
Merge from satellite_crash
29 Days Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.
29 Days Ago
Merge from satellite_crash
29 Days Ago
Merge from pmm
29 Days Ago
Merge from playermaintainedmonuments
30 Days Ago
Merge from satellite_crash