userAdam Wcancel
reporust_rebootcancel

6,070 Commits over 2,284 Days - 0.11cph!

27 Days Ago
Only show steering wheel health bar in edit mode
27 Days Ago
Rework steering wheel priv linking to fix save issue
27 Days Ago
Modified mounted steering wheel interaction collider so interactions only show when looking down towards the bottom of the wheel. This prevents the interactions showing when trying to drive the boat normally. Override and implemented LookingAtEngine on PlayerBoatPrivilege
27 Days Ago
All boat items (steering, sail, engines, etc) are usable by anyone until a wheel lock code is set, and then only if you're authed on the wheel.
27 Days Ago
Ton more auth work, including new functionality, improvements, fixes and menu usability tweaks.
27 Days Ago
Add PlayerBoatPrivilege derived from VehiclePrivilege, overrides looking at engine. Make LookingAtEngine virtual on VehiclePrivilege. Added PlayerBoat.GetParentPlayerBoat as an easy way for an entity to find it's parent boat.
27 Days Ago
Merge from boat_building
27 Days Ago
Fix steering wheel/mailbox issue (properly this time?)
27 Days Ago
Merge from parent again
27 Days Ago
Fix steering wheel id
28 Days Ago
28 Days Ago
Merge from parent
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from steering_wheels_fix
28 Days Ago
Merge from parent
28 Days Ago
Big sidetrack experiment, changing parenting/parent behaviour everywhere
28 Days Ago
Remove duplicate entity from PlayerBoat prefab that I just spent 2 hours trying to fix in code.
28 Days Ago
28 Days Ago
Bunch of work moving lock from boat to steering wheel and related refactoring/fixes.
29 Days Ago
Vis.Entities can now check hit entity parents if BaseEntity.AlsoVisCheckParent is true. Fix CodeEntryBlocked logic on PlayerBoatLock not letting codes be entered.
29 Days Ago
Enable priv flag on PlayerBoat
29 Days Ago
Setup steering wheel prefab with usable secondary colliders for auth interaction. Apply serialized client boat SetDimensions
29 Days Ago
29 Days Ago
29 Days Ago
Fix power not showing correctly in boat building UI. Display power to mass.
30 Days Ago
Merge from naval_update, keeping destination floating_city2.prefab
30 Days Ago
Merge from parent
32 Days Ago
Merge from boat_building
32 Days Ago
Changed the order of steering wheel dismount positions so the nearest one is attempted first
32 Days Ago
Remove some dead code
32 Days Ago
Quick cleanup after merge issue
32 Days Ago
Small engine anim code/setup
32 Days Ago
Small engine prefab update
32 Days Ago
Merge from small_engine
32 Days Ago
Allow all door types on player boats
32 Days Ago
Merge from boat_building
33 Days Ago
SmallEngine fuel compile fixes
33 Days Ago
Boat building station anims
33 Days Ago
Merge from parent
33 Days Ago
Merge from sail_rotate
33 Days Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
33 Days Ago
Merge from block_redirect
33 Days Ago
33 Days Ago
block damage redirect wip tests
33 Days Ago
Allow regular window frames and embrasures in boat windows.
33 Days Ago
Merge from parent
34 Days Ago
Merge from boat_building
34 Days Ago
Merge from parent
34 Days Ago
Added very placeholder direction arrows to sail deployment guide. Arrows point FORWARDS. Point these to the front of your boat.
34 Days Ago
Merge from boat_building