userAdam Wcancel
reporust_rebootcancel

5,970 Commits over 2,253 Days - 0.11cph!

12 Days Ago
Only show steering wheel health bar in edit mode
12 Days Ago
Rework steering wheel priv linking to fix save issue
12 Days Ago
Modified mounted steering wheel interaction collider so interactions only show when looking down towards the bottom of the wheel. This prevents the interactions showing when trying to drive the boat normally. Override and implemented LookingAtEngine on PlayerBoatPrivilege
12 Days Ago
All boat items (steering, sail, engines, etc) are usable by anyone until a wheel lock code is set, and then only if you're authed on the wheel.
12 Days Ago
Ton more auth work, including new functionality, improvements, fixes and menu usability tweaks.
13 Days Ago
Add PlayerBoatPrivilege derived from VehiclePrivilege, overrides looking at engine. Make LookingAtEngine virtual on VehiclePrivilege. Added PlayerBoat.GetParentPlayerBoat as an easy way for an entity to find it's parent boat.
13 Days Ago
Merge from boat_building
13 Days Ago
Fix steering wheel/mailbox issue (properly this time?)
13 Days Ago
Merge from parent again
13 Days Ago
Fix steering wheel id
13 Days Ago
13 Days Ago
Merge from parent
13 Days Ago
Merge from boat_building
13 Days Ago
Merge from steering_wheels_fix
13 Days Ago
Merge from parent
13 Days Ago
Big sidetrack experiment, changing parenting/parent behaviour everywhere
13 Days Ago
Remove duplicate entity from PlayerBoat prefab that I just spent 2 hours trying to fix in code.
14 Days Ago
14 Days Ago
Bunch of work moving lock from boat to steering wheel and related refactoring/fixes.
14 Days Ago
Vis.Entities can now check hit entity parents if BaseEntity.AlsoVisCheckParent is true. Fix CodeEntryBlocked logic on PlayerBoatLock not letting codes be entered.
14 Days Ago
Enable priv flag on PlayerBoat
14 Days Ago
Setup steering wheel prefab with usable secondary colliders for auth interaction. Apply serialized client boat SetDimensions
15 Days Ago
15 Days Ago
15 Days Ago
Fix power not showing correctly in boat building UI. Display power to mass.
15 Days Ago
Merge from naval_update, keeping destination floating_city2.prefab
15 Days Ago
Merge from parent
17 Days Ago
Merge from boat_building
17 Days Ago
Changed the order of steering wheel dismount positions so the nearest one is attempted first
18 Days Ago
Remove some dead code
18 Days Ago
Quick cleanup after merge issue
18 Days Ago
Small engine anim code/setup
18 Days Ago
Small engine prefab update
18 Days Ago
Merge from small_engine
18 Days Ago
Allow all door types on player boats
18 Days Ago
Merge from boat_building
18 Days Ago
SmallEngine fuel compile fixes
18 Days Ago
Boat building station anims
18 Days Ago
Merge from parent
18 Days Ago
Merge from sail_rotate
18 Days Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
18 Days Ago
Merge from block_redirect
18 Days Ago
19 Days Ago
block damage redirect wip tests
19 Days Ago
Allow regular window frames and embrasures in boat windows.
19 Days Ago
Merge from parent
19 Days Ago
Merge from boat_building
19 Days Ago
Merge from parent
19 Days Ago
Added very placeholder direction arrows to sail deployment guide. Arrows point FORWARDS. Point these to the front of your boat.
19 Days Ago
Merge from boat_building