userAdam Wcancel
reporust_rebootcancel

6,108 Commits over 2,284 Days - 0.11cph!

10 Months Ago
Monitor Rust project plastic config file for changes, extract and insert the current branch name into Unity window title to make it easier to see which branch each copy of Unity is currently on. Shows in the taskbar previews. Added option to toggle it in the Rust Editor window, defaults off.
10 Months Ago
Link asbestos armor insert world model
10 Months Ago
Anim stuff
10 Months Ago
Fix? 3p pies anim import weirdness
10 Months Ago
Assign hold anim override
10 Months Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
10 Months Ago
Assign a temp pie impact effect to prevent NRE
10 Months Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
10 Months Ago
Setup leard armor insert worldmodel on the item
10 Months Ago
Better throw event timing in anim
10 Months Ago
Throw anim frame mismatch fix
10 Months Ago
Added generic pie.projectile. Setup test pie items as throwable.
10 Months Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Fun merge from main wip
10 Months Ago
Fix crafting quality tea item id
10 Months Ago
Added wooden armor insert item, setup protection stats. Setup world model.
10 Months Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
10 Months Ago
Fix mipmaps settings, re-exported defaults
10 Months Ago
Remove skin weights option, force to 4 bones.
10 Months Ago
Fix incorrect convar name for presets causing initial display error
10 Months Ago
Merge from fm1, restoring UI functionality after merge from main
10 Months Ago
Restore UI
10 Months Ago
Lead plate radiation protection
10 Months Ago
wip merge from main fixes
10 Months Ago
Armour plate insert world model setup
10 Months Ago
Merge from mfm1
10 Months Ago
Fix UI after merge
10 Months Ago
Fix test item after merge
10 Months Ago
merge from main wip
10 Months Ago
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10 Months Ago
Improved plant pot deployment rules
10 Months Ago
Merge from wip branch. Set plant pot lost changes.
10 Months Ago
Fix plant pot not working after merge from main
10 Months Ago
Apple pie temp icon, setup.
10 Months Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
10 Months Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
10 Months Ago
Set pie VM animator to always animate.
10 Months Ago
Refresh
10 Months Ago
Merge from consume_food
10 Months Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
10 Months Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
10 Months Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
10 Months Ago
Merge again?
10 Months Ago
Merge from cookingv2
10 Months Ago
Plant pot bounds and collision.
10 Months Ago
DoPrepare on plant-wheat.
10 Months Ago
Add wheat plants to spawn prefabs