userAdam Wcancel
reporust_rebootcancel

7,168 Commits over 2,557 Days - 0.12cph!

9 Months Ago
Merge from parent
10 Months Ago
Cherry pick dock and edit fix
10 Months Ago
Fix FindDockableStation return logic. Fix occasional NRE disconnect with dock and edit.
10 Months Ago
SocketMod_Anchor now checks VehicleLarge during deployment
10 Months Ago
More anchor and sail fixes
10 Months Ago
Anchor and sail fixes
10 Months Ago
Convert remaining blocks to vehicle large
10 Months Ago
Very initial work for testing using VehicleLarge as the only/default layer for boats and their construction, to reduce the need to switch.
10 Months Ago
Steering wheel prefab cleanup
10 Months Ago
merge from boat_building
10 Months Ago
Fixed realm removes after object rework
10 Months Ago
Split netting visuals and collision into separate objects. Lowered both. Decreased placement height of hull blocks.
10 Months Ago
Fix call order when BBS dies, so FinishBuilding can actually work
10 Months Ago
Try and finish building any boat before killing it.
10 Months Ago
Destroy any boat construction when the platform gets destroyed
10 Months Ago
merge from boat_building
10 Months Ago
Merge from parent
10 Months Ago
merge from boat_building
10 Months Ago
Remove displacement from hull pieces
10 Months Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
10 Months Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
10 Months Ago
merge from boat_building
10 Months Ago
merge from new_bbs_volume_checks
10 Months Ago
10 Months Ago
Remove debug drawing
10 Months Ago
Setup bbs required volumes for all relevant boat pieces
10 Months Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Profiling
10 Months Ago
Enable ProvidesParentingTrigger on frame & triangle frame, fixes players getting thrown off boats.
10 Months Ago
Remove some debug log spam
10 Months Ago
Cap push force
10 Months Ago
Fix push option showing all the time
10 Months Ago
Merge from parent
10 Months Ago
BoatBuildingBlock will still initialize supports if its parent is a PlayerBoat. Fixes boats collapsing when editing a boat post load/paste.
10 Months Ago
Don't run ListenServerColliderFix when the child being added to a PlayerBoat is a player. Reduces some of the FPS drop when boarding a large playerboat in Unity editor.
10 Months Ago
Fix client boat building blocks after paste
10 Months Ago
Merge from parent
10 Months Ago
Compile fix
10 Months Ago
merge from boat_building
10 Months Ago
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
10 Months Ago
Merge from parent
10 Months Ago
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
merge from boat_building
10 Months Ago
Fix compile error in SocketMod_Anchor
10 Months Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
10 Months Ago
Disable RendererBatch for any doors or windows added to boats.