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5,543 Commits over 2,161 Days - 0.11cph!

1 Year Ago
Spawn delay
1 Year Ago
Placement checks
1 Year Ago
Merge from main
1 Year Ago
Setup speaker anim
1 Year Ago
Remove 0.75 clamp
1 Year Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
1 Year Ago
Set icon
1 Year Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
1 Year Ago
More loot test items
1 Year Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
1 Year Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
1 Year Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
1 Year Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
1 Year Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
1 Year Ago
Don't force VM lower in code now we have a VM setup
1 Year Ago
Merge from main
1 Year Ago
Merge from camlock
1 Year Ago
Cleanup / refactor.
1 Year Ago
AI design viewer/editor shelved work.
1 Year Ago
merge from metal_detector main
1 Year Ago
merge from main
1 Year Ago
Comment
1 Year Ago
Clear mouse Y input when cam is locked. Lerp cam to locked target position.
1 Year Ago
More tests
1 Year Ago
Camera view lock test.
1 Year Ago
Merge from main
1 Year Ago
Some refactor and a bunch of distance check replacements.
1 Year Ago
Bit of cleanup
1 Year Ago
Distance check optimisation
1 Year Ago
Merge from mfm5
1 Year Ago
Rerun protobuf
1 Year Ago
wip merge from main
1 Year Ago
Setup M4 for all weapon racks.
1 Year Ago
Remove empty LOD group component from m4
1 Year Ago
Setup legacy bow for single item racks
1 Year Ago
Legacy bow initial setup
1 Year Ago
Merge from main
1 Year Ago
Setup instruments for weapon racks and stands. Pegs, exclusions, scale overrides. Render bound overrides where necessary.
1 Year Ago
Entity model
1 Year Ago
Switch to SmoothStep instead of Lerp, for nicer movement at the end of sweeps
1 Year Ago
Smooth out sweeping
1 Year Ago
sway test
1 Year Ago
Adjust angle
1 Year Ago
Hide placeholder model. Setup detect pos.
1 Year Ago
merge from main
1 Year Ago
VM lights setup
1 Year Ago
Added total range percentage. GetDetectionPos correctly applies view model cam offset if used. WIP light setup.
1 Year Ago
Added editor-only MainMenuSystem.IgnoreEditorEscapeKey convar to prevent escape key from bringing up the UI when you want to siwtch mouse between editor and scene views without bringing up the UI
1 Year Ago
Bunch of refactor and separate some detector/UI code.
1 Year Ago
Some placeholder VM setup