6,013 Commits over 2,284 Days - 0.11cph!
    
    
    
        
        
            
            
            
                
                Belt is now locked during surrendering or being handcuffed, to match other inventories.
Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Potential fix for potential unlock UI bug.
 
                
                
                
                
                
             
         
        
            
            
            
                
                MapInterface.IsMapBlockedByHood sentry NRE probable fix
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Setup for all weapon rack types. 
Pegs.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force swap seat now works on locked modular cars
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Handcuffed players can now be force mounted to code locked cars
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from hood_and_cuffs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from unlock_changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from hood_and_cuffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prisoner hood removes compass UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pushing a player causes the player 5 damage.
If a player is doing the minigame when pushed, their minigame is interrupted (any progress made during this attempt is discarded) and the item is repaired, with max condition loss.
Progress between attempts is still maintained when not interrupted by a push.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pushing a handcuffed player now causes 5 damage to the handcuffed player.
Added Handcuffs.restrainedPushDamage convar to control the damage.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hood_and_cuffs
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                DirectlyMountable check in force mount
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't show the timed dismount UI if we're restrained
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restrained players aren't placed in the driver seat for Snowmobile or Submarine
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove transition times on cuffs VM deploy state animations to fix visual state bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added new remove hood and cuffs radial icons
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Hide hooded player map position from team members
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't create a death marker
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set last wounded start time when handcuffs are broken out of
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Block movement server side too when downed and handcuffed
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Switched Force Mount and Force Swap Seat icons to use the mount icon.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable self dismounting when handcuffed
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▊▊▄▋ ▋▇▌ █▋▉▌ ▇▋▊▉▊▌ ▋▋▆▊▍▉ ▅▅▇'█ ▉▌▌ ▍▆▄▍▆▇ ▋▇▌▆▍▆█▌▌▄ ▊▅▆ ▌▍▄▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from hood_and_cuffs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only "hit" valid player targets animation wise when swinging handcuffs.