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4,348 Commits over 1,919 Days - 0.09cph!

5 Years Ago
more wip
5 Years Ago
Fertilizer now boosts growth rate. Fixed growth bonuses such as light getting cancelled out. LookAtPlant now uses GrowablEntity.
5 Years Ago
renamed some items/code for fertiliser/fertilizer consistency
5 Years Ago
Initial Composter functionallty: Converts food items to fertilizer over time.
5 Years Ago
Added an item name search bar to the bottom of the F1 "Items" menu, which searches and displays all matching items from all categories.
5 Years Ago
GrowableEntity consumes fertilizer from PlanterBox. Switched Corn to GrowableEntity. Bit of a refactor. Save file.
5 Years Ago
placeholder Composter prefab setup, manifest, save update.
5 Years Ago
Added placeholder Fertilizer item. Manifest.
5 Years Ago
Cached some components that were getting called every update. Refactored/split out a bunch of GrowableEntity calculations so it's easier to take a bunch of new factors into account, going forwards.
5 Years Ago
save file
5 Years Ago
more
5 Years Ago
Removed existing implementation of genetics from GrowableEntity
5 Years Ago
GrowableEntity proto
5 Years Ago
Added new GrowableEntity, based on the existing PlantEntity for now. Some clean-up.
5 Years Ago
wip light sources for ore node highlights. Reworking some light source stuff.
5 Years Ago
Toggling favourite status of a server forces an instant update of the Favourites category. Servers appear/disappear instantly in lists when toggling favourite status.
5 Years Ago
Server browser lists can now specify a default sort-by override. Server history list now ordered by most recently played.
5 Years Ago
Can now toggle hit notification beahviour/level from the options UI
5 Years Ago
Fixed a bug with nametag distance check not correctly checking for same-team
5 Years Ago
more
5 Years Ago
Don't bother sorting players by distance if there's less players than max elements
5 Years Ago
more profiling
5 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
5 Years Ago
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5 Years Ago
profiling
5 Years Ago
disable some debug, added a save file for easier testing & perf comparison
5 Years Ago
more wip
5 Years Ago
fix
5 Years Ago
more wip
5 Years Ago
Reduce player name tag refresh rate if more players than max allowed elements.
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
static workbenches can no longer be player rotated
5 Years Ago
merge from main
5 Years Ago
chat menu global mute setup
5 Years Ago
interface options UI toggle for global mute
5 Years Ago
Initial global chat mute functionality/convar. Team chat & server messages still appear if global is muted.
5 Years Ago
merge from main
5 Years Ago
Item dropped/pickup notices with long item names now uses the same truncated appearance as the crafting notifications.
5 Years Ago
Change footstep check from swimming to head under water, to maintain surface sound effects
5 Years Ago
Can't steal building-blocked christmas tree decorations
5 Years Ago
Don't play footstep sounds when swimming
5 Years Ago
Fixed smoke signal effect not appearing most of the time
5 Years Ago
Removed CustomTimerSwitch debug spam
5 Years Ago
Only ever try and getcomponent an item projectile mod once per item when trying to cache it, as it seems to be called on loads of items, regardless of type, so it'll still call GetComponent every time just to return null, otherwise.
5 Years Ago
Item ItemModProjectile caching
5 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
5 Years Ago
merge from main
5 Years Ago
wip chat fixes, moving to separate say and teamsay commands which auto wrap the previous say function with the correct parameters
5 Years Ago
Team UI invite panel and chat notification message now show streamer mode name when receiving a team invite in streamer mode.