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6,458 Commits over 2,345 Days - 0.11cph!

4 Years Ago
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4 Years Ago
abandon pet command
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
some cleanup and tests removal
4 Years Ago
prefab/movement tweaks
4 Years Ago
Added server side command verification. Refactored so both client + server can use the same verification.
4 Years Ago
Pet commands can now be shown as disabled
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
more pathing test/wip
4 Years Ago
pathing vis/test
4 Years Ago
merge from main
4 Years Ago
more wip tests
4 Years Ago
setup a save file for testing.
4 Years Ago
merge from main
4 Years Ago
Fixed bug introduced in the merge from misc_optimisations2 that causes animals to float visually client-side.
4 Years Ago
store last transition link
4 Years Ago
position sample type tests
4 Years Ago
sampling tweaks and fixes
4 Years Ago
PetBrain samples and records position history
4 Years Ago
merge from main
4 Years Ago
active pet linking/unlinking changes to allow active pets to be switched without needing to be destroyed.
4 Years Ago
Pet bar no longer assumes we're actively controlling a pet just because the pet exists.
4 Years Ago
Refactor code for getting/setting pet image so it can be used anywhere.
4 Years Ago
map marker
4 Years Ago
merge from main
4 Years Ago
Pet bar icon can now be set per pet, in its command list.
4 Years Ago
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4 Years Ago
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4 Years Ago
combat state design files, pet command list update.
4 Years Ago
Fix for pet not getting released correctly clientside
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
movement fixes & rate changes
4 Years Ago
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4 Years Ago
collider fix
4 Years Ago
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4 Years Ago
Bunch of initial pet system refactoring work.
4 Years Ago
Added biome preference support to BaseNavigator. Applied it for polar bear.
4 Years Ago
Branching my wip radio comms shelves.