userAdam Wcancel

11,276 Commits over 3,500 Days - 0.13cph!

1 Year Ago
merge from restore_time
1 Year Ago
Reworked TimeChange to also return the new time after the change. Tutorial missions now track the current time. Each island saves its own time. Serialise tutorial time. Restore the time for players when resuming a tutorial. Protobuf.
1 Year Ago
Missed a misaligned indent
1 Year Ago
Quick cleanup/refactor after merge
1 Year Ago
merge from island_load
1 Year Ago
merge from merge branch
1 Year Ago
Restored create or resume tutorial process functionality.
1 Year Ago
More WIP and a tricky merge.
1 Year Ago
Players can't place things in the supply box
1 Year Ago
Build navmesh for islands loaded from a save
1 Year Ago
debug for testing
1 Year Ago
more wip
1 Year Ago
very WIP island loading
1 Year Ago
Merge from bounds
1 Year Ago
Compile fix
1 Year Ago
Generate island locations during bootstrap, before spawn handling. DensitySpawnPopulation can now filter out island areas. Flag junkpiles_water to not spawn in outer tutorial bounds.
1 Year Ago
Calculate and save the world bounds, minus the outer area used for tutorial islands, during island spawn position generation.
1 Year Ago
merge from island_timeout. Plastic merge this merge way harder than it needed to be for some reason, but it should all be good.
1 Year Ago
Serialize island timeout. Protobuf gen.
1 Year Ago
WIP island timeouts. Players have 15 minutes to reconnect before their tutorial island is returned and tutorial is cancelled. Reduce this time to 5 minutes if we're low on available islands. Added an island tick.
1 Year Ago
Don't allow the tech tree to be opened and make the button not interactable.
1 Year Ago
Don't allow contacts window to be opened if in the tutorial. Hide UI button for contacts if in the tutorial.
1 Year Ago
Bass, cowbell, flute, guitar, jerry can guitar, tambourine, trumpet setup for weapon racks.
1 Year Ago
Merge from beltbar_text
1 Year Ago
Added ConVar.UI.showBeltBarBinds, defaults to false. Starting the tutorial defaults it to true.
1 Year Ago
Display actual keybind buttons bound for belt bar slots instead of just 1-6. Added Input.OnKeybindChanged event, called whenever a bind is changed. Belt buttons listen to keybind change event and update as required.
1 Year Ago
Show keybind text for belt bar buttons
1 Year Ago
Added OnTutorialEnded RPC to player, ready to be called in the future. Clear local time override when tutorial ends/aborts for player.
1 Year Ago
Merge from island_spawning
1 Year Ago
Track which spawn location an island takes. Added a Return() function ready to call when we start returning/destroying tutorial islands. Free up the spawn location again when an island is done with.
1 Year Ago
Take a valid island position from the list each time we create an island. Doesn't re-use/release yet.
1 Year Ago
wip / testing
1 Year Ago
Convert to static class, get rid of gizmo debugging stuff.
1 Year Ago
Initial FillEdges implementation for getting valid islands along the map boundary edges with no overlaps. Support for loops.
1 Year Ago
Merge from usekey
1 Year Ago
Added OnTutorialStarted client RPC for setting any clientside tutorial defaults. Called when a player is spawned on the tutorial island. Set ui.ShowUseBind to true as a tutorial default.
1 Year Ago
Added ui.ShowuseBind convar to toggle behaviour. Defaults to false.
1 Year Ago
Show use keybind on interaction/use prompts
1 Year Ago
General tutorial server compile fixes
1 Year Ago
Fix client compile error in TimeChange
1 Year Ago
merge from time_progression
1 Year Ago
Added TimeChange to handle changing local time for a player. Added OnStartTimeChange to tutorial island to set the time to 9am on tutorial start. Missions can now set or advance time on start and/or completion. Set tutorial missions to advance the time by 30 minutes each on completion.
1 Year Ago
1 Year Ago
Block chat messages FROM players in tutorial too
1 Year Ago
Hide chat messages except for server messages when in the tutorial. Added Chat.hideChatInTutorial replicated convar to toggle this behaviour.
1 Year Ago
Revert the accidental world model scale changes to paddle, pitchfork, wooden spear, stone spear. Keep the actual weapon rack scale override configs.
1 Year Ago
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1 Year Ago
Allow requesting of IOEntity additional data if looking at the parent of a child IO entity.
1 Year Ago
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1 Year Ago
Fix HAB armor icon and text