userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

11 Months Ago
VM animator NRE fix
11 Months Ago
Set world model object active again. Remove incorrect weapon rack config for now.
11 Months Ago
Revert accidental change
11 Months Ago
Update a debug test command
11 Months Ago
Detector source prefabl cleanup
11 Months Ago
Merge from main
11 Months Ago
Fix shovel gather notice.
11 Months Ago
Disable UseViewModelCamera on metal detector VM for now
11 Months Ago
Source entity prefab cleanup.
11 Months Ago
Delete flag from craggy
11 Months Ago
Compile fix
11 Months Ago
Convar / debug cleanup
11 Months Ago
Merge from mfm_test1
11 Months Ago
Merge from main
11 Months Ago
Add some more loot items for test purposes.
11 Months Ago
6 light test version.
11 Months Ago
Merge from main
11 Months Ago
Tweak flag model offset and move amount.
11 Months Ago
Assign FlagModel on the dlag.
11 Months Ago
Add profiling
11 Months Ago
Merge from metal_detector
11 Months Ago
Merge from main
11 Months Ago
Comment out debug gizmo code. Additional checks.
11 Months Ago
Merge from cleanup
11 Months Ago
VM code cleanup
11 Months Ago
Deleted metal detector UI code and prefabs now it is not used.
11 Months Ago
Added an additional client-side check before requesting flags. Couple of extra null checks to be safe.
11 Months Ago
Re-order some checks to avoid a raycast in some situations
11 Months Ago
Added a link directly to the flag collider so I can remove a GetComponent
11 Months Ago
Removed some now unused code. Removed a couple of double gets.
11 Months Ago
Merge from main
11 Months Ago
Min/max item counts. Test loot update.
11 Months Ago
Support biome/topo specific loot
11 Months Ago
Loot wip
11 Months Ago
Merge from main
11 Months Ago
Null check
11 Months Ago
WIP loot control
11 Months Ago
Added shovel script and set it up on the shovel, incase I need to add any extra functionality later. Improved shovel item check. Flags set to require shovel.
11 Months Ago
Merge from main
11 Months Ago
Manifest
11 Months Ago
Added timeout var for flags. Codegen.
11 Months Ago
BaseDiggableEntity can now be flagged as requiring a shovel to dig or not. Can dig with any melee item.
11 Months Ago
Cleanup & refactor anim sync. Codegen.
11 Months Ago
Compile fix
11 Months Ago
Anim test
12 Months Ago
WIP 3rd person anim code. RPC tweaks/checks.
12 Months Ago
Merge from metal_detector
12 Months Ago
Merge from main
12 Months Ago
Merge from light_test
12 Months Ago
Disable UI