userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

1 Year Ago
Setup legacy bow for single item racks
1 Year Ago
Legacy bow initial setup
1 Year Ago
Merge from main
1 Year Ago
Setup instruments for weapon racks and stands. Pegs, exclusions, scale overrides. Render bound overrides where necessary.
1 Year Ago
Entity model
1 Year Ago
Switch to SmoothStep instead of Lerp, for nicer movement at the end of sweeps
1 Year Ago
Smooth out sweeping
1 Year Ago
sway test
1 Year Ago
Adjust angle
1 Year Ago
Hide placeholder model. Setup detect pos.
1 Year Ago
merge from main
1 Year Ago
VM lights setup
1 Year Ago
Added total range percentage. GetDetectionPos correctly applies view model cam offset if used. WIP light setup.
1 Year Ago
Added editor-only MainMenuSystem.IgnoreEditorEscapeKey convar to prevent escape key from bringing up the UI when you want to siwtch mouse between editor and scene views without bringing up the UI
1 Year Ago
Bunch of refactor and separate some detector/UI code.
1 Year Ago
Some placeholder VM setup
1 Year Ago
merge from main
1 Year Ago
Loot spawning improvements & changes
1 Year Ago
merge from main
1 Year Ago
merge from /scan_test
1 Year Ago
Detection position tweaks. Adjust offset. Adjust sweetspot range.
1 Year Ago
Scan movement calc tweak
1 Year Ago
Merge from metal_detector
1 Year Ago
Merge from mfm4
1 Year Ago
mfm
1 Year Ago
1 Year Ago
more hacky wip testing
1 Year Ago
WIP scan movement test
1 Year Ago
merge from mfm3
1 Year Ago
Merge fixes
1 Year Ago
mfm
1 Year Ago
World model fix
1 Year Ago
Debug fix
1 Year Ago
Merge from main
1 Year Ago
Extra debug drawing. Convars.
1 Year Ago
Apply a test change from earlier
1 Year Ago
Merge from main
1 Year Ago
Applied some shelved changes
1 Year Ago
Merge from main
1 Year Ago
Remove dig as a menu option. Override Hurt to dig. Adjustable dig distance. Temp flag model changes. Dig mechanic changes.
1 Year Ago
Build fix for teleport commands
1 Year Ago
merge from mfm2
1 Year Ago
Restore UI
1 Year Ago
regen protobuf
1 Year Ago
mfm
1 Year Ago
Fix for waterguns not correctly applying the last burst of water.
1 Year Ago
Don't spawn water junk piles under boats
1 Year Ago
Junk piles manually trigger UpdateSurroundings when destroyed
1 Year Ago
Added frontier and gingerbread to list of skins for skin/upgrade radius commands.
1 Year Ago
Some cleanup