userAdam Wcancel

5,644 Commits over 2,223 Days - 0.11cph!

3 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
3 Months Ago
Mass/health block tweaks
3 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
3 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
3 Months Ago
Placeholder icons for boat building station, sail, steering wheel.
3 Months Ago
Remove previous temporay forced global disabling of RendererBatch
3 Months Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
3 Months Ago
BBS collider tweaks. Improve ladder placement.
3 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
3 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
3 Months Ago
Merge from naval_update
3 Months Ago
SimpleFloatingEntity compile fix
3 Months Ago
ifdef rework to allow for client side boat validation checks
3 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
3 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
3 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Terrain deploy volume
3 Months Ago
3 Months Ago
Block placement rules wip
3 Months Ago
Remove RendererBatch from whitebox pieces
3 Months Ago
Manifest
3 Months Ago
Merge from parent
3 Months Ago
Finally fixed it
3 Months Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
3 Months Ago
Fixes
3 Months Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
3 Months Ago
3 Months Ago
WIP propper build area check using bounds instead of the temporary radius test
3 Months Ago
Client compile fixes
3 Months Ago
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3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
3 Months Ago
Steering wheel maintains current steering level even with no mounted player
3 Months Ago
Initial boat validation setup. Added basic requirements.
3 Months Ago
WIP editing of previously finished boats at the boat building station.
3 Months Ago
Boat building station WIP changes for a togglable edit mode.
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
More creation calculations
3 Months Ago
Merge from building_interaction
3 Months Ago
Added BuildingBlock interactable check functions/calls. Override for boat blocks, only allowing building related interactions when the boat is editable.
4 Months Ago
Loading fixes/support
4 Months Ago
Merge from trying_stuff_out
4 Months Ago
Merge from parent
4 Months Ago
Merge from main
4 Months Ago
Health forwarding
4 Months Ago
Boat blocks forward damage to parent boat