userAdam Wcancel

12,145 Commits over 3,681 Days - 0.14cph!

38 Days Ago
Reduced plant pot water saturation from 9000 to 1000
38 Days Ago
Eeating wheat now gives wheat seeds instead of corn seeds.
38 Days Ago
Remove accidental blueprint component from pies
38 Days Ago
Merge from cookingv2
38 Days Ago
Remove "Eat" UI option for pies
38 Days Ago
Merge from armor_slots
38 Days Ago
Refactor protection getting
38 Days Ago
Fix player preview hover display stats
38 Days Ago
Merge from armor_slots
38 Days Ago
copyto now recreates armor slots and transfers inserts.
38 Days Ago
Merge from armor_slots
38 Days Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
41 Days Ago
wip food anim events
41 Days Ago
Fixed single plant pot pickup and repair pointing to large planter
41 Days Ago
Merge from cinematic_lod_convars
41 Days Ago
Compile fix
41 Days Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
41 Days Ago
Merge from crafting_update
41 Days Ago
Merge from crafting_update
41 Days Ago
Fix cooling/warming/crafting quality tea item modifier enums
41 Days Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
41 Days Ago
Merge from main
42 Days Ago
Merge from cosmetic_flowers
42 Days Ago
Enabled disabled LOD renderers. Set lod distances.
42 Days Ago
Merge from cosmetic_flowers
42 Days Ago
Merge from presets_editor/quality
42 Days Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
42 Days Ago
Bump shadow cascades to four in max graphics preset
42 Days Ago
Removed some redundant settings, exposed extra ones in UI.
42 Days Ago
Merge from main
42 Days Ago
Fix accept item bug.
43 Days Ago
Fixed typo breaking compile
43 Days Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
45 Days Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
45 Days Ago
Manifest
45 Days Ago
Generate protobuf
45 Days Ago
Merge from cosmetic_flowers (and main as a result)
45 Days Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
45 Days Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
45 Days Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
45 Days Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
45 Days Ago
Manifest
45 Days Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
45 Days Ago
Manifest
45 Days Ago
Orchid population. Added orchid and rose to auto spawns.
45 Days Ago
Rose collectable and spawn pop
45 Days Ago
Double the life length of ripe stages for cosmetic flowers
45 Days Ago
Manifest
45 Days Ago
Initial sunflower item, world model, entity, plant properties setup.
45 Days Ago
Rose seed item fix