userAdam Wcancel

11,274 Commits over 3,500 Days - 0.13cph!

3 Months Ago
Handcuffed move item fix
3 Months Ago
Merge from main
3 Months Ago
Merge from cuffs main
3 Months Ago
Merge from main
3 Months Ago
Handcuffs will now appear correctly on spawned players
3 Months Ago
Push direction calc change
3 Months Ago
Merge from hood_and_cuffs main
3 Months Ago
Pushing a handcuffed player dismounts them
3 Months Ago
Cleanup wip
3 Months Ago
Serverside overriding of active item if restrained
3 Months Ago
Restraint check
3 Months Ago
Switch to BaseMelee
3 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
3 Months Ago
Trigger attack VM
3 Months Ago
Merge from main
3 Months Ago
Alternate setup test
3 Months Ago
Compile fixes
3 Months Ago
Misc small changes
3 Months Ago
Remove some unnecessary updates
3 Months Ago
Revert method change
3 Months Ago
Formatting fix
3 Months Ago
Switched method of equipping
3 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
3 Months Ago
Added "togglecluffslocked" console command
3 Months Ago
Trigger struggle 3p anim
3 Months Ago
Hooked up first person struggle anim for unlock minigame
3 Months Ago
Merge from main
4 Months Ago
Handcuffs block crafting.
4 Months Ago
Menu fix
4 Months Ago
Don't show push menu if player is dead or sleeping
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
Removed some debug logs and unused/temp code.
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Removed protobuf and serialization stuff as it's not needed now. Some initial cleanup.
4 Months Ago
Select handcuffs as active item when loading or waking restrained players. Added a handcuffed test save.
4 Months Ago
Compile fixes
4 Months Ago
Codegen
4 Months Ago
Merge from main
4 Months Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
4 Months Ago
Handcuffs block gestures. Codegen.
4 Months Ago
Merge from main
4 Months Ago
Correctly hide the progress bar when unlock minigame finishes successfully
4 Months Ago
Added ItemModForceWearFromBelt, added it to prisoner hood. Prisoner hood is now force worn when added to a handcuffed player's belt bar.
4 Months Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.
4 Months Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
4 Months Ago
Added ItemModForceSelectFromBelt and related implementation.
4 Months Ago
Allow handcuffs to be applied to wounded players
4 Months Ago
Merge from main
4 Months Ago
Increase use distance