userAdam Wcancel

7,235 Commits over 2,557 Days - 0.12cph!

32 Days Ago
Fuel / fuel block tweaks
32 Days Ago
Control screen wip
32 Days Ago
Control screen WIP
32 Days Ago
Merge from parent
32 Days Ago
2nd screen tweaks. Tweak display strings.
32 Days Ago
Monitor screen setup
32 Days Ago
Thruster buttons
32 Days Ago
Control screen wip
32 Days Ago
Offline screen finished. Removed some now dead UI code.
32 Days Ago
R/W satellite_crashed_col
32 Days Ago
Cooldown screen wip
32 Days Ago
Locked screen finished
32 Days Ago
Merge from PMM
32 Days Ago
Setup row hover, invert colours. Satellite list screen finished.
32 Days Ago
click fix
32 Days Ago
entry finished-ish
32 Days Ago
entry
33 Days Ago
More
33 Days Ago
wip list entries
33 Days Ago
more
33 Days Ago
Move scanlines to base
33 Days Ago
Scaling
33 Days Ago
Common/bg wip setup
33 Days Ago
Delete unused details panel
33 Days Ago
WIP
33 Days Ago
Merge from satellite_crash
33 Days Ago
Default require_powerplant to true. Stays false in editor for easier satellite testing.
33 Days Ago
Merge from satellite_crash
33 Days Ago
Finally fixed the mounting-backwards bug. That took longer than it should have.
33 Days Ago
More prefab cleanup
33 Days Ago
Merge from satellite_crash
33 Days Ago
Remove the fuel text placeholder
33 Days Ago
Remove some dead UI
33 Days Ago
Remove the rotation on descent
33 Days Ago
Switch satellite_remains to use its dedicated collision mesh instead of the model one.
33 Days Ago
Delete empty folders
33 Days Ago
Satellite.entity realmedremove tweak
33 Days Ago
Sertup realmedremove on satellite_remains. Moved FX to client only.
33 Days Ago
Delete 3 unused models/prefabs
33 Days Ago
Tweak FX positions, think they were slightly out (unless intentional?) Move them to satellite hierachy for rotation
33 Days Ago
Zoom out and frame the point between target and control computer when opening the targeting map UI
33 Days Ago
Add a dedidated SatelliteCrashLoot config. Referenced it on satellite crates. Still a copy of the Heliloot for now, but ready to be balanced separately now.
33 Days Ago
Add resource dispenser component to satellite remains
33 Days Ago
Merge from PMM
36 Days Ago
Harvestable wreckage setup - remains too hot to harvest until crates also cool
36 Days Ago
Merge from PMM
36 Days Ago
Set the satellite remains to use the mesh as a collider for now
36 Days Ago
Merge from gameplay
36 Days Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
36 Days Ago
Increase descent time from 5 minutes to 10 minutes.