userAdam Wcancel

6,380 Commits over 2,345 Days - 0.11cph!

60 Days Ago
Merge from client_cache
60 Days Ago
Init boat audio shortly after client boat is enabled so it can use cached data. Remove some debug logs.
60 Days Ago
60 Days Ago
Added BoatBuildingStation.Client partial, moved some code.
60 Days Ago
IsBoatFullyContained uses cached blocks
60 Days Ago
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60 Days Ago
Client part caching wip
60 Days Ago
Merge from parent
2 Months Ago
Bunch of wip dock and edit work
2 Months Ago
Build area must be free of players and entities for dock & edit to work
2 Months Ago
Update MustPlaceOnBoat error text
2 Months Ago
merge from boat_building
2 Months Ago
Merge from parent
2 Months Ago
Added RequireNoParentBoat bool to SocketMod_BoatBuildingBlock, enabled for all boat-specific deployables. Fixes placement of boat specific deployables on finished boats after recent layer changes.
2 Months Ago
Merge from parent
2 Months Ago
Quick refactor/cleanup
2 Months Ago
Merge from parent
2 Months Ago
Remove some dead code
2 Months Ago
Merge from boat_building (set 111 deployable GroundWatch to include VehicleLarge layer)
2 Months Ago
Merge from largevehicle_groundwatch
2 Months Ago
Merge from parent
2 Months Ago
Extend the tugboat deployable sanity check tool to also add the VehicleLarge layer to the groundwatch layer mask for any VehicleLarge capable deployables. Ran the tool and added the layer to 130 deployables.
2 Months Ago
wip compile fixes (PC crashed killed my library, still importing to test)
2 Months Ago
merge from boat_building
2 Months Ago
Include Vehicle_Large layer in stability notifications
2 Months Ago
merge from boat_building
2 Months Ago
Merge from parent
2 Months Ago
UI help info
2 Months Ago
Show block count and limit in boat building UI if a limit is set.
2 Months Ago
Add PlayerBoat.MaxBlockCount convar. Add validation and error message.
2 Months Ago
Switch new convars to replicated for UI. Add BoatBuildingStation.EditFinishUseInterval convar. Small refactor.
2 Months Ago
Added PlayerBoat.EditEnabled and PlayerBoat.FinishEditingEnabled convars.
2 Months Ago
Merge from parent
2 Months Ago
merge from vehicle_large
2 Months Ago
merge from boat_building
2 Months Ago
Add stair specific deploy volume (was using u shaped stairs as a placeholder)
2 Months Ago
merge from boat_building
2 Months Ago
merge from vehicle_large
2 Months Ago
Steering wheel deployment volume improvements
2 Months Ago
Allow planks to be placed nearer edges to make them more useful, based on previous feedback. Looks a bit odd right now though.
2 Months Ago
Small engine deploy volume improvements
2 Months Ago
Sail deployment volume improvements
2 Months Ago
Plank groundwatch layer fix, deploy volume improvements.
2 Months Ago
Cannon ground watch layer fix, deploy volume improvements.
2 Months Ago
Ramp deploy layer fix
2 Months Ago
Add ladders back to boat building station.
2 Months Ago
Added PlayerBoat.PowerdownOnNoPlayers servervar. Can disable auto engine/sail shutdown for testing/cinematics
2 Months Ago
Merge from vehicle_large
2 Months Ago
merge from boat_building
2 Months Ago
Anchor deployment fix