11,556 Commits over 3,591 Days - 0.13cph!
Incapacitate vision and movement duration tweaks
Placeholder obscurce vision UI
Add phrases for move speed and obscure vision modifiers
Combine movement and vision darts into a new Incapcitate dart
Organising dart type folders
Setup HC revolver for all weapon racks.
Removed duplicate, unused LODGroup from HCR worldmodel root object.
Reset all clothing item materials to defaults
Reset first half of scene weapon items to default materials
Change output folder structure per Lewis' request
Merge from main.
Reset this week's skin items scene materials to default.
Applying shelved work: Support for skins that aren't approved yet, process rework, error handling, logging, fixes, etc
Increased render resolution to 2560x1440 to match what is usually manually used.
Error count and item logging and display summary.
Log warning if item definition isn't set
Set item IDs for test run
Merge from modifier_limits
Redoing some deployables I lost to a crash
wip deployable scene item setup
Finished weapon items scene setup
Clamp total combined modifier values to configured limit range.
Applied soime WIP shelved changes
Merge from dropsrender main
Add error log to identify missing scene items