userAdam Wcancel

11,274 Commits over 3,500 Days - 0.13cph!

4 Months Ago
Remove a bunch of debug
4 Months Ago
Added an unlock minigame progress bar
4 Months Ago
Merge from main
4 Months Ago
Added a method to get the current restraining item. Interaction checks now check for surrendering or specific restraint item settings. Suicide can now be blocked by restraint items. (blocked for handcuffs)
4 Months Ago
Set item locked status correctly. VM now unlocks correctly visually after minigame.
4 Months Ago
Being pushed or taking damage cancels unlock minigame
4 Months Ago
Added IsRestrainedOrSurrendering. Changes to loot locking. Always allow belt access (surrendering or cuffed) but don't allow the victim to modify belt. Don't lock belt inventory, just prevent moving out of it by the owner. (other inventories are locked) Interaction changes.
4 Months Ago
Merge from main
4 Months Ago
Some refactor/rework. Added restrained flag. Removed some RPCs. Restrained players can now be looted (not just surrendering) Fixed push menu showing for all players. Push now shows if restrained only. Interaction functionality is now tied to being restrained, not locked inventory.
4 Months Ago
Merge from main
4 Months Ago
Quick cleanup
4 Months Ago
More wip anim/wm/vm code
4 Months Ago
Merge from main
4 Months Ago
WM flag
4 Months Ago
Set world model anim params to reflect state
4 Months Ago
Assign world model animator
4 Months Ago
Add anim override for captive state
4 Months Ago
Set entity animation override default to kidnapper
4 Months Ago
Merge from main
4 Months Ago
More ent setup and gameplay wip
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
RPC fixes. Deploy in correct state. Auto select functionality.
4 Months Ago
More wip
4 Months Ago
Debugging
4 Months Ago
Handcuff item locking
4 Months Ago
Restore EndLocalGesture
4 Months Ago
Manifest
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Added dumb fire scientist state. AI Arena now applies spawn position forward directions to scientists when spawned. AI Arena spawning now only uses active spawn locations. Added Scientist.Arena.DumbFire prefab Added Scientist.Arena.DumbFire.AIDesign Added Scientist.Arena.DumbFire.Loadout Updatea AIArena spawn prefab list with new arena scientist. AIArena scene update.
4 Months Ago
Locked status fix
4 Months Ago
Apply handcuffs to victim wip
4 Months Ago
Don't run base input when locked
4 Months Ago
Switch handcuffs to use BaseMelee
4 Months Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
4 Months Ago
Merge from main
4 Months Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
4 Months Ago
Merge from main
4 Months Ago
AIHelicopterAnimation compile fix
4 Months Ago
Merge from main
4 Months Ago
Shove test
4 Months Ago
more tests
4 Months Ago
Compile fix
4 Months Ago
push wip test
4 Months Ago
Handcuffs can also block interaction/use
4 Months Ago
More wip handcuff functionality
4 Months Ago
wip
4 Months Ago
More unfucking from library corruption
4 Months Ago
Script fix