userAdam Wcancel

6,295 Commits over 2,314 Days - 0.11cph!

33 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
33 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
34 Days Ago
merge from boat_building
34 Days Ago
Can't push anchored boats...
34 Days Ago
merge from boat_building
34 Days Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
34 Days Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
34 Days Ago
merge from boat_building
34 Days Ago
Unfuck
34 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
34 Days Ago
Merge from refactor_creation
34 Days Ago
Remove double call to cache parts when loading. Fix trigger issue.
34 Days Ago
Combine create and load init, remove now redundant duplicated code.
34 Days Ago
wip cleaning up creation code
34 Days Ago
No need to cache saild wind blocked status if not lowered
34 Days Ago
Boat-shape scoring initial testing
35 Days Ago
Merge from parent
35 Days Ago
Merge from volume_checks
35 Days Ago
Merge from volume_checks
35 Days Ago
Remove debug drawing
35 Days Ago
Setup remaining blocks
35 Days Ago
merge from boat_building
35 Days Ago
More setup and experimenting.
35 Days Ago
Remove disabled gameobject from new UI
35 Days Ago
Merge from ui_improvements
36 Days Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
36 Days Ago
wip BBS volume checks
38 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
38 Days Ago
merge from boat_construction_skin
38 Days Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
38 Days Ago
38 Days Ago
Cached missing blocks
38 Days Ago
Component comment fix
38 Days Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
38 Days Ago
Caching fixes. Profiling.
38 Days Ago
Switch at runtime test
38 Days Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
38 Days Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
38 Days Ago
Same for bbb.cs
38 Days Ago
Slight cleanup of bbs
38 Days Ago
merge from bbs_autoclose
38 Days Ago
38 Days Ago
wip auto close boat building station edit mode when no players/boats around.
38 Days Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
38 Days Ago
Prevent anchor being deployable on finished boats
38 Days Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
38 Days Ago
Fix steering wheel rotation not being correct visually when entering network range.
38 Days Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.