userAdam Wcancel

6,380 Commits over 2,345 Days - 0.11cph!

2 Months Ago
Remaining layer fixes
2 Months Ago
Floor & triangle floor layer fixes
2 Months Ago
floor & triangle floor layer fixes
2 Months Ago
Square and triangle hull layer fixes, entity list updates to boat building blocks.
2 Months Ago
Profile ScaleBySpeed.Update
2 Months Ago
Wrap WaterDynamics.UpdateWaterDynamics in profiling
2 Months Ago
Add wake displacement to every hull block, to check performance
2 Months Ago
Start trying to figure out how we're gonna do this... Add PlayerBoat.Effects partial. Setup client hierarchy, realm removed server-side.
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
merge from boat_building
2 Months Ago
Merge from vehicle_large
2 Months Ago
Merge from parent
2 Months Ago
merge from boat_building
2 Months Ago
Check auth for finish building
2 Months Ago
Check for auth when trying to clear build area
2 Months Ago
Wheel code fix
2 Months Ago
Reduce vis range
2 Months Ago
Cache bbs privilege
2 Months Ago
Boat building station now behaves the same when ent killed as when destroyed (attempt to finish boat, kill everything otherwise)
2 Months Ago
Merge from boat_building
2 Months Ago
Merge from more_auth
2 Months Ago
Can now set lock code from edit mode
2 Months Ago
Re-enable auto auth on place back to steering wheel
2 Months Ago
Bunch more auth work, fixes and UI option consistency.
2 Months Ago
Client compile fix
2 Months Ago
Auto auth player on placing steering wheel
2 Months Ago
2 Months Ago
WIP code, parameters, setup
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Cherry pick dock and edit fix
2 Months Ago
Fix FindDockableStation return logic. Fix occasional NRE disconnect with dock and edit.
2 Months Ago
SocketMod_Anchor now checks VehicleLarge during deployment
2 Months Ago
More anchor and sail fixes
2 Months Ago
Anchor and sail fixes
2 Months Ago
Convert remaining blocks to vehicle large
2 Months Ago
Very initial work for testing using VehicleLarge as the only/default layer for boats and their construction, to reduce the need to switch.
2 Months Ago
Steering wheel prefab cleanup
2 Months Ago
merge from boat_building
2 Months Ago
Fixed realm removes after object rework
2 Months Ago
Split netting visuals and collision into separate objects. Lowered both. Decreased placement height of hull blocks.
2 Months Ago
Fix call order when BBS dies, so FinishBuilding can actually work
2 Months Ago
Try and finish building any boat before killing it.
2 Months Ago
Destroy any boat construction when the platform gets destroyed
2 Months Ago
merge from boat_building
2 Months Ago
Merge from parent
2 Months Ago
merge from boat_building