userAdam Wcancel

7,142 Commits over 2,496 Days - 0.12cph!

55 Days Ago
wip industrial crafter support for upgrades
55 Days Ago
Merge from workbench_upgrades
55 Days Ago
Set item ownership for bonus items
55 Days Ago
Prisoner hood ragdoll fix
55 Days Ago
Merge from workbench_upgrades
55 Days Ago
Merge from main
55 Days Ago
Efficiency workbench upgrade now creates bonus item with the same skin as the source item.
55 Days Ago
Visual spawn points wb1 test
56 Days Ago
Prisoner hood overlay fixes
56 Days Ago
56 Days Ago
Sit visuals correctly
56 Days Ago
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
Merge from main
57 Days Ago
Implement surplus upgrade.
57 Days Ago
Merge from workbench_upgrades
57 Days Ago
Tooltip repurpose.
57 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
57 Days Ago
Merge from main
58 Days Ago
Merge from workbench_upgrades
58 Days Ago
io workbench visual point setup
58 Days Ago
Some setup on io.table.deployed
58 Days Ago
Merge from workbench_ugprades
58 Days Ago
Merge from main
59 Days Ago
Can't open upgrade inventory if building blocked
59 Days Ago
Added support for per workbench-level upgrade visuals. Assigned reinforced visuals for all workbench levels.
59 Days Ago
Merge from workbench_upgrades
59 Days Ago
Fixed visual spawning method breaking initial LOD functionality.
59 Days Ago
Fix missing visual prefab link on reinforced item
59 Days Ago
Fix reinforced placement links
59 Days Ago
Break prefab connections on all upgrade visual placement guides for Workbench 1,2,3. Remove the components added by source prefabs. Renamed to show they're placement locations.
59 Days Ago
Merge from main
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Order fix
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Merge from main
2 Months Ago
Merge from cleanup
2 Months Ago
Continued
2 Months Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
2 Months Ago
2 Months Ago
Move all the upgrade item mods to a dedicated folder.
2 Months Ago
Vital icons pass
2 Months Ago
Workbench.Upgrades pass
2 Months Ago
2 Months Ago
Bunch of small, misc cleanup
2 Months Ago
Merge from parent
2 Months Ago
Change loot panel name on engineering workbench.
2 Months Ago
Don't open inventory UI for static workbenches. Additional ItemFilter safety check for static workbenches.
2 Months Ago
Remove RPC_TechTreePrototypeUnlock, consolidate into RPC_TechTreeUnlock to remove duplication and avoid any potential future behaviour separation.
2 Months Ago
Added inspector ref to TriggerWorkbench so I can remove some GetComponentInChildren. Hook it up for all 3 benches.